Oh. I didn't know we were discussing tautologies. If that's the case, I should probably contribute something meaningful to the discussion.Even if AV was "Impossible" because of an obvious Flaw in Dynamics from the developers, doesn't mean that the solution should be to just get rid of dynamics entirely and result to the "Zerg Method".
If a fight becomes literally IMPOSSIBLE, then the dynamics are obviously flawed somehow and need to be adjusted.
Point proved.
Water is wet.
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