I have a Minerva's and a Bellona's, AV is easy as pie. But I don't think you'd like the way AV is being killed now anyways.Well I've seen people around who currently have the rings that drop from AV. So unless you can obtain those rings from somewhere else, then I'm pretty sure there have been some people that have defeated AV. Granted this was post 75, but still doesn't make AV impossible.
And the example battle given above, applied to all bosses each having their own unique dynamic way to be defeated. Then I doubt people would complain. The only complaint would be of course what it dropped and how much of it. You could make it have a big drop table of various gear for mages, tanks, melee, healers and ranged attackers. Let it drop at least 1 piece for each job type, and let there be at least 2~3 different pieces for each job type.
I'm merely talking about difficulty of battle regarding dynamics. Because it seems like nowadays, if you have all the best gear then most bosses are cakewalk. It should be both: Having good/decent gear AND being skilled at battle tactics.
Obtaining better gear shouldn't make bosses easier, it should make them actually defeat-able.
(hint: It's zerged with Perfect Defense and dies in 30 seconds. Not really "Dynamic")
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