Results 1 to 10 of 25

Hybrid View

  1. #1
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Ravenmore View Post
    AV little trick of locking the two hours was tryed over and over by the player base, just if you wait till it shows in the log that it 2houred it was to late to lock it. Foe something like this even for the so called "hardcore player" would have to drop something really good and not just a sidegrade.
    Well I've seen people around who currently have the rings that drop from AV. So unless you can obtain those rings from somewhere else, then I'm pretty sure there have been some people that have defeated AV. Granted this was post 75, but still doesn't make AV impossible.

    And the example battle given above, applied to all bosses each having their own unique dynamic way to be defeated. Then I doubt people would complain. The only complaint would be of course what it dropped and how much of it. You could make it have a big drop table of various gear for mages, tanks, melee, healers and ranged attackers. Let it drop at least 1 piece for each job type, and let there be at least 2~3 different pieces for each job type.

    I'm merely talking about difficulty of battle regarding dynamics. Because it seems like nowadays, if you have all the best gear then most bosses are cakewalk. It should be both: Having good/decent gear AND being skilled at battle tactics.

    Obtaining better gear shouldn't make bosses easier, it should make them actually defeat-able.
    (0)
    Last edited by Akujima; 05-09-2011 at 06:36 AM.
    悪島 Where the spirit of the moon resides... 気 愛 月光

  2. #2
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Akujima View Post
    Well I've seen people around who currently have the rings that drop from AV. So unless you can obtain those rings from somewhere else, then I'm pretty sure there have been some people that have defeated AV. Granted this was post 75, but still doesn't make AV impossible.

    And the example battle given above, applied to all bosses each having their own unique dynamic way to be defeated. Then I doubt people would complain. The only complaint would be of course what it dropped and how much of it. You could make it have a big drop table of various gear for mages, tanks, melee, healers and ranged attackers. Let it drop at least 1 piece for each job type, and let there be at least 2~3 different pieces for each job type.

    I'm merely talking about difficulty of battle regarding dynamics. Because it seems like nowadays, if you have all the best gear then most bosses are cakewalk. It should be both: Having good/decent gear AND being skilled at battle tactics.

    Obtaining better gear shouldn't make bosses easier, it should make them actually defeat-able.
    I have a Minerva's and a Bellona's, AV is easy as pie. But I don't think you'd like the way AV is being killed now anyways.


    (hint: It's zerged with Perfect Defense and dies in 30 seconds. Not really "Dynamic")
    (4)

  3. #3
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Greatguardian View Post
    I have a Minerva's and a Bellona's, AV is easy as pie. But I don't think you'd like the way AV is being killed now anyways.


    (hint: It's zerged with Perfect Defense and dies in 30 seconds. Not really "Dynamic")

    I would appreciate it, if people would stop bypassing every other point in my post and just refer to something trivial that's said which makes up 1% of the discussion.

    You seem to just want to bash peoples good ideas, because you're not talking about anything positive towards how to create more dynamic boss battles. Instead you imply that I'm a "Noob" because I don't Zerg everything like you do. Same sort of stuff that happened in the "A Ninja without Throwing" thread. Try something new and different, please.

    And if you didn't already realize, the point of this thread is how to take "Zerging" out of the game.
    (0)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  4. #4
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Akujima View Post
    the point of this thread is how to take "Zerging" out of the game.
    I like zerging :[ it makes my e-peen hard
    (4)

  5. #5
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Akujima View Post
    I would appreciate it, if people would stop bypassing every other point in my post and just refer to something trivial that's said which makes up 1% of the discussion.

    You seem to just want to bash peoples good ideas, because you're not talking about anything positive towards how to create more dynamic boss battles. Instead you imply that I'm a "Noob" because I don't Zerg everything like you do. Same sort of stuff that happened in the "A Ninja without Throwing" thread. Try something new and different, please.

    And if you didn't already realize, the point of this thread is how to take "Zerging" out of the game.
    I thought my point was very relevant. You said that AV was not impossible (it was), it was just incredibly difficult (it's not when it's zerged). It was implied that you believed players were able to kill AV without zerging, and they're not. You cited the fact that people have AV items as proof, and I'm telling you that even I have AV items and my shell most definitely does not kill AV without zerging. Heck, most of the time we kill it with 10~ or so.

    All of this goes back to your post a few lines up, wherein you said that "Point B is irrelevant". It is not, and that is why. AV was most certainly impossible, and most certainly still is impossible to kill in the "Normal", "Dynamic" way.

    Also, saying that I bash people's good ideas implies that the ideas I "bash" are good. When you present a case, you leave yourself open to criticism. I have not launched any personal attacks against you. I am simply saying that certain points you present are patently incorrect. It is then your responsibility as the presenter of the idea to either dispute my claim, or accept my claim and change your presentation in such a way that it would no longer be incorrect.
    (4)

  6. #6
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Greatguardian View Post
    It is then your responsibility as the presenter of the idea to either dispute my claim, or accept my claim and change your presentation in such a way that it would no longer be incorrect.
    Even if AV was "Impossible" because of an obvious Flaw in Dynamics from the developers, doesn't mean that the solution should be to just get rid of dynamics entirely and result to the "Zerg Method".

    If a fight becomes literally IMPOSSIBLE, then the dynamics are obviously flawed somehow and need to be adjusted.

    Point proved.
    (0)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  7. #7
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Akujima View Post
    Even if AV was "Impossible" because of an obvious Flaw in Dynamics from the developers, doesn't mean that the solution should be to just get rid of dynamics entirely and result to the "Zerg Method".

    If a fight becomes literally IMPOSSIBLE, then the dynamics are obviously flawed somehow and need to be adjusted.

    Point proved.
    Oh. I didn't know we were discussing tautologies. If that's the case, I should probably contribute something meaningful to the discussion.

    Water is wet.
    (5)

  8. #8
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Greatguardian View Post
    Oh. I didn't know we were discussing tautologies. If that's the case, I should probably contribute something meaningful to the discussion.

    Water is wet.
    You know I could report this post for being sarcastic pointless dribble. But I won't. Because you're correct. Water IS wet.

    You think that things exist without having characteristics? What is a RNG without a bow and a gun? What is a BLM that can never cast offensive spells?

    Using sarcasm to win "Like" button presses, does not disregard the point in how making everything a "Zerg" blurs the line of Job characteristics.
    (0)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  9. #9
    Player Kimiko's Avatar
    Join Date
    Mar 2011
    Posts
    32
    Character
    Kimikiki
    World
    Ragnarok
    Main Class
    BLM Lv 99
    Problem is, eventually every fight will be dissected and broken down to a near 100% win strategy similar to point A. Really the only way to ensure a challenging fight is random elements that cannot be neatly broken down or catagorized. For example, Proto-Ultima during it's multiple stages (especially with random screens), Vrtra, and so forth.
    (0)
    Kimiko - Siren
    /panic motion - http://www.panicmotion.net