Quote Originally Posted by Alderin View Post
Disagree with you there.
- I havn't done the math, but I see only a reasonably small difference in DPS as /WAR or /DNC with atmas. If you show me a parser sheet with the mentioned - /WAR with beserk up, and /DNC with haste samba up - There will be a difference but I can only guess that it will be a marginal one. Sure you hit a little harder but we are using Katanas here - they aren't the strongest weapons in the world. The damage you get from katanas is from RR when you crit hit most of the time.
- My WHM rocks, but as does healing waltz in those "oh shit" situations. What is 20TP when you get it back in one round of swinging katanas anyway?
- Yes I have gear swaps, yes I know how to be an evasion tank. Also, yes +22 evasion does help. Go sub /DNC, aggro something then stand there. See how much +20 evasion gives you. You evade a lot more then you do with /WAR. Means casting shadows less, which means less work for you.
- Lastly might I just remind you of potentially DNC's best ability - and that is the ability to stun. Stun adds more to survivability. Less "oh sh*t" situations, and more time to focus on actually killing.

/WAR is a great subjob, however your opinions on /DNC being a gimp subjob - are flawed.
The amount of time you spend NOT swinging your katanas while doing JA already makes /DNC the inferior subjob.

Also, every 1m30s you spend 35% TP and a couple of attack rounds due to JA delay to swing 5% faster.
You're also lacking provoke, not for hate but to pull with. You can argue Animated Flourish but once again, you sacrifice a couple of attack rounds and 10% TP which is more than one attack round because you're probably getting 4.8% TP/swing at most
What's the difference? You're looking at probably 10% less WS frequency at least just due to constant Haste Samba and a lot less swinging due to JA delay. Your damage per swing probably won't be affected much but how much you swing over time is less and your Blade: Jin/Hi averages will be lower without berserk. Blah blah blah... Juxta already said it.

"They're just katanas" is a stupid 2004 argument. It's because of razed ruins that katanas are part of the top tier weaponry right now. Blade: Jin AND Blade: Hi are both critical damage weaponskills so both WS and TP phase are boosted by crit rate/damage. We live and breathe abyssea right now and thus right now, katanas are very strong.

You're building such a niche case for /dnc and then saying it's a great subjob when it's only AVERAGE when all the stars align for you. Your whm, if competent enough, is enough to heal you through anything reasonable.

There's 6 abyssites of merit available to everyone. There's no excuse to not have them all. If you don't get HP cruor buffs in abyssea then something is wrong. With that said, anything with HP can tank. I don't see why you can't just nin/war and not bother casting shadows at all. Your whm has more than enough mp to heal you. Plus, you save gil on shihei. Also, mnk have a really high counter rate. So in reality they avoid more attacks than a nin would.

But who cares? /dnc works, /pup works, /smn works, /brd works, /drg works, etc. Just because it works doesn't mean it's good.

There is no wrong subjob but better = better and gimp = gimp. It's all so very insignificant because of abyssea. You could be nin90/smn1 and still get a Kannagi just duo with you and your whm and you wouldn't have a problem, maybe it'll take you one or two days longer due to losing /war for those red proc ws, so all it costs is time. But I wouldn't say /smn1 is good just because it worked for me.