*sigh* at all the off-topic responses based on examples given. Forget the examples, and the original post is a valid concern that the Job Forums do seem to be ignored, even if that is not the case.
SOME sort of feedback from the Devs would be extremely welcome, if for no other reason than to direct conversation in directions the Devs are interested in pursuing. This would also help to weed out requests for things the Devs have decided against or go in directions the Devs are not willing to pursue (goes against their vision/plans whatever) And when they do pop up, the Dev post can be referenced to stop the conversation before it goes too far.
Dev Team posts I'd like to see would come in these main forms:
1 ) (Response) We're looking into something similar to that! (we like it!)
2 ) (Response) We've decided against that concept. (we don't like it) (reasons please?)
And most importantly:
3 ) (Discussion) We want player input on <insert subject here>, with the Dev Team's concept under discussion and background reasoning along with the direction they want to take the subject at hand. (
Similar to the post on 2hrs),
the posts on Corsair's 11 roll and
the post on Craft Skill Limitations. These discussion posts are different from your announcement posts, ideally allowing player input BEFORE too much time has been spent on programming the features and interface, allowing player input to potentially change what is decided upon.
Don't Forget: As you did with the Corsair topic, coming back to us with the Dev Team response to the discussion made that a very encouraging interchange with the Dev Team. (a little more would have been nice - they were still really vague on what was being implemented as a result.)