Page 1 of 2 1 2 LastLast
Results 1 to 10 of 17
  1. #1
    Player Foxx's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    21
    Character
    Swchocolatee
    World
    Bahamut
    Main Class
    RNG Lv 99

    Jishnu setups and Atmas

    What is the best subjob gear food atma for Jishnu for emp bow? I have it but would like to see what others are using as compared to mine? Please when you list said items give an explaination on why. Thank you!
    (0)

  2. #2
    Player Aeyliea's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    14
    Character
    Aeyliea
    World
    Phoenix
    Main Class
    RNG Lv 99
    I have tried a variety of subs for it, but sub SAM is still optimal - especially because Jishnu' can light off itself.

    Atmas: I typically use Voracious Violet, Razed Ruins, and either Sanguine Scythe or Stout Arm. Strength has a much more noticeable effect on damage than the DEX modifier for Jish. I have also used Drfiter, Omnipotent, and Gnarled Horn mixed with the above atma's, but the three listed seem to do the best, averaging 3,000-4,000 with spikes as high as 8,000

    Food: Red Curry Buns, or Red Curry. Any ranger NOT using those needs to be drawn, quartered, and hung out to dry~

    Gear: Gear is a bit more tricky. I run full AF3 +2 (or will, once feet are +2'd) for the set proc, ranged attack, strength, archery skill, store TP and emnity - when TPing. On weaponskill, I stack strength, critical hit damage, and a small amount of dex, ranged attack.

    My TP set:

    Main hand: Vulcan's Staff
    Sub: Uther's Grip
    Head: Sylvan +2
    Neck: Sylvan Scarf
    Ear1&2: Triumph Earring
    Body: Sylvan +2
    Hands: Sylvan +2
    RIng1: Arewe Ring
    Ring2: Rajas Ring
    Back: Terrebellum Mantle
    Waist: Buccaneers Belt
    Legs: Sylvan +2
    Feet: Sylvan +1

    WS (only noting changes, and the WHY of it)

    Head: Anwig Salade (+2% Critical Hit Damage)
    Neck: Ire Torque (6 STR)
    Body: Loki's Kaftan (11 DEX, 5% Critical Hit Damage, 7 Ranged Attack)
    Ring1: Vulcan's Ring (6 STR)
    Back: Cavaros Mantle (Critical Hit Damage)

    As Jishnu's is a critical hit based WS, I felt the need for the crit damage increase overwhelmed the need for added strength. Dexterity being the primary modifier does not mean much - it does not, in fact, alter the base damage of Jishnu's, just make the chance of a critical hit and the damage caused better. In Abyssea, DEX is unecessary on equipment - you will be at crit damage and rate cap anyway from atma's. Strength has them ost notable effect on overall spike damage - as time progresses I will adjust a couple of gear slots to increase the STR mod on my character.

    That setup has allowed me to land a Jishnu or two for over *K damage, and ranged attacks following for as his as 2800 PER attack (ODD aftermath and set bonus proc on same attack, naturally).

    Curious to see how other peoples' gear sets vary.
    (0)

  3. #3
    Player Crazze's Avatar
    Join Date
    Mar 2011
    Location
    Windurst is my home but other nations are also Rank 10
    Posts
    22
    Character
    Crazze
    World
    Odin
    Main Class
    BLM Lv 99
    You might hit crit hit dmg cap(I honestly don't know enough about this cap to say) but I very much doubt you are hitting crit hit rate cap with just razed ruins. On THF I can hit 80%+ crit hit rate with gnarled horn and razed ruins. I couldn't say exactly what my crit hit rate is with just razed ruins but I think I remember it being around 40-50% and that's on THF which already has higher dex than RNG.

    Also it won't help your damage per WS much but Atma of the Sea Daughter is pretty nice for RNG since the +10% slow doesn't really effect us and 5/tick regain is very respectable. And I'll have to agree that /SAM is pretty much always the way to go on RNG.
    (0)
    Last edited by Crazze; 03-13-2011 at 02:51 AM.
    90 Jobs THF BLM RNG SAM RDM WAR

  4. #4
    Player Aeyliea's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    14
    Character
    Aeyliea
    World
    Phoenix
    Main Class
    RNG Lv 99
    My understanding is that the maximum you can increase your crit rate and damage by is 50% each - through gear or atma's, I am unsure if passive job traits are counted in this. DEX also effects crit rate and damag,e though I am unsure of what formula applies to it.

    Also, Razed Ruins is of course 30% crit damage and rate, and as a THF you naturally have a higher critical hit rate anyway.

    Regardless, in abyssea I crit a disgusting % of the time, absolutely more often than 50%. Most of the gear I have listed above is most effective outside abyssea, where atmas do not, of course, exist.

    Sea Daughter is fantastic for fights where you cannot really TP against the NM so much....but, the increased rate of WS doesn't help much since I have to be a little...conservative....on WSing NMs. Is great for EXP aliances and cruor parties, though.
    (0)

  5. #5
    Player Martinius's Avatar
    Join Date
    Mar 2011
    Posts
    35
    Character
    Martinius
    World
    Shiva
    Main Class
    RDM Lv 90
    thanks for the info in this thread. rng was my first 75 and i just recently took it up again and info about gear is really helpful

    one question tho: for the longest time, red curry buns (only buns) only gave 75 r. att, as opposed to the 150 from red curry itself. has that been fixed? i've just been using yellow since they too give 75 r. att.

    oh, and crit hit rate caps very high, definitely +85%, but crit hit damage caps at 50%, so unless sanguine scythe (which in combination w/ razed ruins, caps your crit hit damage) is needed for HP, i'd recommend using another atma, or changing your ws gear to no longer include loki's/cavaros - so i'd use a different atma. also one note, if you want to play w/ a dex ring, you can get a free jupiter ring from the incredibly annoying /clap quest in attowah)
    (0)
    Last edited by Martinius; 03-13-2011 at 08:33 AM.

  6. #6
    Player Alkalinehoe's Avatar
    Join Date
    Mar 2011
    Location
    Las Vegas
    Posts
    442
    Quote Originally Posted by Aeyliea View Post
    My understanding is that the maximum you can increase your crit rate and damage by is 50% each - through gear or atma's, I am unsure if passive job traits are counted in this. DEX also effects crit rate and damag,e though I am unsure of what formula applies to it.

    Also, Razed Ruins is of course 30% crit damage and rate, and as a THF you naturally have a higher critical hit rate anyway.

    Regardless, in abyssea I crit a disgusting % of the time, absolutely more often than 50%. Most of the gear I have listed above is most effective outside abyssea, where atmas do not, of course, exist.

    Sea Daughter is fantastic for fights where you cannot really TP against the NM so much....but, the increased rate of WS doesn't help much since I have to be a little...conservative....on WSing NMs. Is great for EXP aliances and cruor parties, though.
    Not quite, Crit Rate from Atmas cap at 50% (Using Gnarled Horn and RR atmas for example, will give you 50%). However, crit rate cap is unknown at the moment, it is believed to cap at somewhere 90%+. Crit Damage+ does cap at 50% for both equipment and atmas.
    (0)

  7. #7
    Player Leebo's Avatar
    Join Date
    Mar 2011
    Posts
    3
    Character
    Leebo
    World
    Valefor
    Main Class
    WAR Lv 99
    Agreed with a bunch of ideas on gear etc. I like Stout Arm, Razed Ruins and Gnarled Horn atmas for my RNG Jishnu's. That caps your atma crit rate quite nicely and adds str, ratt, agi. Brave Grip is kinda cool imo, crit dmg+ stuff is always nice.

    Only lame thing about Jishnu's is trying not to tank whilst doing it, the damage is pretty ridiculous and easy to pull hate with if you're not careful. Solo light is fun but is a pretty sure-fire way to kill yourself on NMs XD
    (0)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    120
    not sure why you would use VV or Stout Arm in your atma selection. STR difference is minor and the regain doesn't make up for the RATK you get from Stout Arm.

    my typical atma setup for gandiva is RR,Stout Arm, and Gnarled horn or SS

    My atma depend on what i'm doing as well though. I use KC mostly as my main hand weapon so if i'm just in there to spam Jishnu's i beef up the WS dmg, but if i'm going to be laying back and doing more shooting to gain my tp my atma vary a little, cause yes Jishnu's spam on NM's will most likely get you killed and piss off your healers and tanks.

    My question to you is why are you using Arewe's ring? Do you really need the RAcc? It kills me to see these rangers walking around in all this RACC gear when if you are a serious ranger you most likely have archery merits if you are a bow user and really shouldnt need alot of RACC. I never have RACC issues with my merits and hope torque and af3 hands nowadays to add.

    as of now my standard TPing gear if i'm shooting for tp is usually like this

    Sylvan gapette +2
    Hope torque
    Clearview earring
    Volley earring
    Syvlan caban +2 or Loki's
    Sylvan glovettes +2
    Jalzahns ring
    Rajas ring
    Terebellum mantle
    Scout's belt
    Sylvan bragues +2
    Sylvan bottilons +2

    WS for Jishnu's varies but typically

    Maat's cap
    appropriate gorget
    Thunder pearl
    Clearview earring, STR earring, or antoher Thunder pearl
    Loki's kaftan
    hachiryu kote
    Thundersoul ring
    Rajas ring
    Terebellum mantle
    Buccaneer's belt (light belt when i get unlazy to go get one)
    Byakko's haidate
    Lithe boots

    Food: Red curry/buns, yellow curry/buns, etc

    My KC tp set is haste

    Brisk mask
    peacock charm
    dex/str earrings
    taranis harness
    dusk gloves
    rajas / keen ring
    cuch mantle
    bullwhip belt
    byakko's
    aurore feet
    (0)

  9. #9
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Gnarled is also almost always better than Scythe if you already have RR on, especially since you're already using Loki's. dAGI isn't auto capped either so GH improves crit rate for JR.

    Unless you really need the accuracy on brisk even wal turb is better, the STP is ignorable.
    (0)
    Last edited by Neisan_Quetz; 03-14-2011 at 02:57 AM.

  10. #10
    Player Saiken's Avatar
    Join Date
    Mar 2011
    Location
    Riddum
    Posts
    5
    Character
    Saiken
    World
    Siren
    Main Class
    SMN Lv 90
    My rng TP setup is. .

    Yatacrit5dmg+7/yata+6cri/harrier+2/ammo
    v3+2/sylvanneck/willhelm/altdorfs
    v3+2/v3+2/raja/jalzahns
    sylvan/impulse/v3+2/v3+2


    JishnuWS

    yata/yata/harrier/ammo
    v3+2/sylvan/pixie/clearview
    loki/bloodfng.gnt./raja/jalzhan
    sylvan/thunderbelt/haidate/lithe

    tp haste gear but it basically haidate/zelus/twilight/dblatk gears w.e not rly a rng thing.

    have used ffxicalc on the stp pieces of i have and im right at a 5hit and not even gona bother with attain a 4 as it only leads to headache.Other then that any advice/tweaks i can do to this setup to see soem of those 8k jishnu?

    oh im elvaan strx5merit archery 8/8 i tend to not eat food and havent tried SA atma yet maybe thats my problem?
    critizise all u wan till take it only as an opportunity to better my setups i.e expand my options.
    (0)

Page 1 of 2 1 2 LastLast