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Thread: Trial XXXX

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  1. #1
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Zumi View Post
    The trail of the magians system is fine with me. It wouldn't even bother me if they didn't have another normal quest.

    I didn't really read most of the quest npcs text anyway. Do you really want them to go through and write some text for everything you do in the the game? That only a minority of the people will even read.
    Because everyone is like Zumi. I'm sorry, no, I can't stand Magian Trials, not only because they are "go kill this a hundred plus times" but because they're a half-assed way of adding new "quests". If you don't read the dialogue in quests, thats too bad, you miss out on a good portion of what a rpg is.
    (3)

  2. #2
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Zyeriis View Post
    Because everyone is like Zumi. I'm sorry, no, I can't stand Magian Trials, not only because they are "go kill this a hundred plus times" but because they're a half-assed way of adding new "quests". If you don't read the dialogue in quests, thats too bad, you miss out on a good portion of what a rpg is.
    Im going to agree with Zyeriis here.

    It just feels like a throw together of mish-mashed quests given a barcode. They could have at least come up with something more creative. Like give each weapon its own story path. One for elemental weapons, a really in depth one for Empyrean ones and another for the others.

    Even just a simple storyline is better than slapping on a number in an assembly line. The point is, that they are filtering out "the heart" of the game. Something which a lot of players miss nowadays.
    (3)