You're both being stubborn. Summoner simply lacks in DD gear/traits/abilities, otherwise it isn't that much worse than the other mages (not counting Blu) at meleeing aside from lacking a decent weaponskill. As far as this game is concerned every job can melee, they simply usually have either limitations in mp/weaponskill options or roles holding them back - but without a Subjob summoner can do nothing between bloodpacts. At all. Summoner itself is broken, if meleeing helps them deal more damage and kill the mob faster without being a detriment to a party there is no reason a summoner shouldn't melee. If you think a job is completely fine having to rely on specific subjobs to play a role in a party well I don't know what to say.