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  1. #121
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    You're both being stubborn. Summoner simply lacks in DD gear/traits/abilities, otherwise it isn't that much worse than the other mages (not counting Blu) at meleeing aside from lacking a decent weaponskill. As far as this game is concerned every job can melee, they simply usually have either limitations in mp/weaponskill options or roles holding them back - but without a Subjob summoner can do nothing between bloodpacts. At all. Summoner itself is broken, if meleeing helps them deal more damage and kill the mob faster without being a detriment to a party there is no reason a summoner shouldn't melee. If you think a job is completely fine having to rely on specific subjobs to play a role in a party well I don't know what to say.
    (2)

  2. #122
    Player
    Join Date
    Mar 2011
    Posts
    283
    so was the bst -100% PDT nerfed or what?
    (0)

  3. #123
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    You're both being stubborn. Summoner simply lacks in DD gear/traits/abilities, otherwise it isn't that much worse than the other mages (not counting Blu) at meleeing aside from lacking a decent weaponskill.
    I've been saying that for years, but as usual SE ignores me. It is funny that they'd probably have 5000 more paying customers if they had listened to me. That is not that many, but the rough estimate of amount of SMNs that quit due to the job never getting fixed.

    I used to talk to an old SMN friend over MSN. Every update something came for SMN it was the same thing. "Too little, too late".

    The job is a train wreck, and the only thing SE does is add more rail.
    (0)

  4. #124
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    so was the bst -100% PDT nerfed or what?
    Yah 87.5%%%%%%
    (0)

  5. #125
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    SMN isn't that bad. You just got to take the limitations and work around them.

    Then you will find that they can be at about the same as most other pet jobs. PUP included. Only exception is that PUP can DD, and DD well. DRG too, but they are just as much geared for DD as PUP is.

    Think of it this way, you got 3 DD types of pet jobs, and SMN is considered the "nuker" of pet jobs. All avatars are considered BLMs. They deal magical damage. The TP they use are for magical blood pacts.

    What's wrong with treating SMN as the mage it is?
    (0)

  6. #126
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    My summoner has all sorts of neat trick Since BP are JA i really have: magic haste, 34+enspell damage, double attack, attack up, and stats up. Smn gets some nice stuff as assistance but we're so sub dependent that it becomes an annoying thing to deal with.
    (0)

  7. #127
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    What's wrong with treating SMN as the mage it is?
    The only part about SMN that says mage is the MP. That means PLD is a mage, DRK is a mage, BLU is a mage, even though many would consider them as front line jobs.

    Besides our issue is hardly about if the job is called a mage or not. It's that we get nothing to fill in between our ridiculous timers.

    - Spirits.... take as long as the recast to even start casting a random spell... useless.
    - Melee... no helping traits or abilities. Do have WSes at least.
    - Watch... rather boring.
    - Equip some magey sub and cast cures... Most common option, but hardly something that makes you feel like a Summoner and not a half level subjob.
    (0)

  8. #128
    Player Volkai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    289
    Character
    Volkai
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Malamasala View Post
    The only part about SMN that says mage is the MP.
    That's not accurate.
    Mage-like attributes that Summoner possesses:
    1) armor selection (Generally included on what could be considered 'mage only' gear. For example, Skulker's Cape or Royal Redingote -- WHM/BLM/RDM/BRD/SMN/SCH.)
    2) limited weaponry choices (most staves used by Summoners are Staff subtype instead of Pole subtype. This is like the Wand subtype instead of the Hammer subtype, for Clubs.)
    3) low HP
    4) high MP (note that PLD and DRK have significantly less MP than WHM/BLM/RDM/SMN/BLU)
    5) total dependency on spells to perform job's primary role (consider a silenced PLD or DRK without echo drops or PT SIlenas but otherwise unimpaired. Now consider a silenced SMN without echo drops or PT SIlena.)

    That means PLD is a mage, DRK is a mage, BLU is a mage, even though many would consider them as front line jobs.
    Nevermind that I just dismissed the false premise, these still don't work. PLD and DRK are jobs that use MP, but are not mages. BLU IS a mage (it's in the Job's name!), but it's a front line mage job.
    (0)
    "Don't take life too seriously, you can't get out of it alive."

    Adoulin is installed but still not lighting up on your title screen? Here's what to do:
    Go to https://secure.square-enix.com/account/app/svc/login?cont=account and log in, then Select Service >>> PlayOnline / FINAL FANTASY XI >>> Add a service account (blue button) >>> input expansion software registration code.

  9. #129
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    A silenced summoner can still use bloodpacts. It's actually less of a mage in that aspect since the job is most hurt by Amnesia, not silence.
    (0)

  10. #130
    Player Volkai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    289
    Character
    Volkai
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    A silenced summoner can still use bloodpacts. It's actually less of a mage in that aspect since the job is most hurt by Amnesia, not silence.
    Huh. I had not considered that particular point.

    Still, if you can't summon something in the first place, you can't use your bloodpacts, so....
    (0)
    "Don't take life too seriously, you can't get out of it alive."

    Adoulin is installed but still not lighting up on your title screen? Here's what to do:
    Go to https://secure.square-enix.com/account/app/svc/login?cont=account and log in, then Select Service >>> PlayOnline / FINAL FANTASY XI >>> Add a service account (blue button) >>> input expansion software registration code.

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