Speaking of rolls and the cost of buying them. Why are these items only available from an NPC shop? I think most items that are available from NPC shops should also be craftable, or drop from certain monsters.
Blitzer's may lower your TP per swing but it doesn't lower your rate of TP gain. Since the TP formulation favors lower delay weapons, it will actually help TP gain slightly (much like DW). It will throw off XHit builds (just like regain will) but seriously who fusses about X Hits anymore?
For 1H who haven't reached delay cap and are getting high crit%, Blitzers would be a very good roll. Certainly I use it soloing on COR since I only have gear and Samba Haste in that setting.
AS far as useless rolls are concerned: Gallants, Allies, Coursers, BRD are the most useless. Pet rolls are highly situational. NIN, MNK, Magus all can have uses and I wouldn't skimp on them. I'm finding WHM and SCH rolls to be my least used mage rolls as I prefer Fast Cast/Evokers/MAB to be more useful. MACC roll is situational (i.e. you brought along some gimped mages lol).
Yo Ho Yo Ho, a pirate's life for me!
A lot of it is situational, but I've found I can keep a party happy with:
Corsair's Roll - you're going to have it anyway, I rarely use it, but some people request it and I've used it when there's been a BRD about - they can focus on other buffs leaving space for a Corsair's roll.
Ninja's Roll - Situational, normally flag it when we're struggling with mobs and I figure if it means people get fewer hits, then the extra eva is useful.
Hunter's Roll - ACC+ is always useful, particularly when it comes to using ranged attacks. A bonus for lower level parties because people aren't really geared for accuracy - people still occassionally miss in high level parties, so the fewer misses there are, the more damage is being dealt
Chaos Roll - ATT+ is also useful, people like being able to hit harder
Healer's Roll - Handy Pre-level 40, it'll keep your mages happy in that they don't have to rest as long to restore MP. If your mages are down, even after level 40, it's useful to have.
Evoker's Roll - An asset for your mages and they will love you for it, even if you have a Red Mage in the party because it will stack on top of Refresh AND Sublimation (sublimation will replace refresh) and it will stack on top of BRD songs as well. Refresh is a good thing.
You can survive for a while on those. There's other ones that are useful, but I figure these are pretty cost effective.
Saefinn on Asura
Main Jobs: Corsair: i117, Scholar: i117, Monk: i117, Summoner: i117
Fighter's, Rogue's, Samurai rolls? Dancer's? Wizard's? Warlock's?
Personally, I have every roll for the sake of completion, but there's no reason at all not to have at least most of them. Corsair is an expensive job, and bullets and cards cost way more than Dice ever will. If collecting rolls is too gil-intensive, Bard may be a better job choice.
I've done quests as COR with a BRD friend. We'd stack Mazurka and Bolter's, and we'd essentially be running at Flee speed. I'm pretty lucky about rolling threes (or i just make my own luck with Snake Eye). I have used Pet rolls before, and had them used for my SMN.
But like the man said, if you're having a problem with Gil, Bard is much cheaper. Or do Blu and you won't have to buy any spells! Dancer if fairly cheap, too.
PLD roll is actually a lot of fun to use. Yes, a lot of these rolls are situational. I've gotten them all for completion's sake.
PLD roll helped me a bit when I did NPC fight (COR/NIN vs PLD/NIN. took me 5 rematches) and just about any other time I decide to fight against friends in Brenner.
BRD roll helps when I solo for parry skillups. Spell Interrupt down is nice when I screw up the utsu cast timing.
I use pet rolls plenty of times on friend's PUP, BST, and SMN jobs.
BLU roll is insane and rocks when doing Scouting the Ashu Talif (no BLU on XI and it = Shellra V)
Like many have said before, highly situational. COR is my main and absolute favorite job.
If you wanna skim by with it, then get the main rolls people want and play support. If you wanna give it your all, take up a craft, make your own ammo, use said craft to buy all the die, and before you know it COR won't feel that expensive anymore.
It's nice when you farm just a tiny bit to get mountains of elemental cards.
* 1 stack of Polyflan from the AH (never seen it more than 10K) yields 396 polyflan paper (NQ) (each paper makes 33 cards NQ)
Some light farming and or buying light crystals, and you crank out more cards than you know what to do with at a fraction of the cost.
Bullets are just as nice. don't pay for ammo, just farm and craft everything. (1 hour of farming for roughly 12 to 16 stacks of bullets). Money saved can go into buying ingredients to make shihei and ninjutsu for all the COR/NIN'ing (shadows and elemental jutsu for unresisted QD).
It takes a lot of work to make COR cheap, and a lot of inventory space too.
Last edited by Huevriel; 05-12-2011 at 08:24 PM.
Eh? They changed it? Because bolters and mazurka sure as hell used to stack. Bolters XI and chocobo mazurka was +50% movement speed and it was awesome.
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