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  1. #1
    Player Tamarsamar's Avatar
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    Mar 2011
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    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    LeChuck, the problem with that that I think the devs would be a little wary about implementing is that it would allow people to set up infinite macro loops. To give just one example of how this can not be a good thing, consider that /shout can be put in to macros, as well, and then a problem becomes obvious.

    Anyway, we already have Grand Greedaloxes clamoring for yet more inventory, and I think that what I am asking for is slightly more reasonable (and, to be blunt, much more necessary) than that, don't you?
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    Last edited by Tamarsamar; 03-09-2011 at 05:13 AM.

  2. #2
    Player Shibaa's Avatar
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    Mar 2011
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    4
    Quote Originally Posted by Tamarsamar View Post
    LeChuck, the problem with that that I think the devs would be a little wary about implementing is that it would allow people to set up infinite macro loops. To give just one example of how this can not be a good thing, consider that /shout can be put in to macros, as well, and then a problem becomes obvious.

    Anyway, we already have Grand Greedaloxes clamoring for yet more inventory, and I think that what I am asking for is slightly more reasonable (and, to be blunt, much more necessary) than that, don't you?
    People always mention this, saying it will not be done because of possible infinite loops, the solution to which has already been established which is that when 1 macro calls the next, the next macro can only return back to the first after execution, and it will return back at the line it left off, So you have a 6 line macro each line can call another macro of 6 lines, and that is it. So for example:

    in a macro:

    /call macro1
    /call macro 2
    /call macro 3
    /call macro 4
    /call macro 5
    /call macro 6

    Then in macro 1 you have that do whatever with the 6 lines available and after that is done, it will come back and execute the /call macro 2, then do those 6 lines and come back and execute /call macro 3. In this way the most you will get is 6 macros of 6 lines each (36 lines total) before completion and it will not automatically repeat in an endless cycle. The requirements are that a called macro can only return back to the macro that called it, and upon return will continue in execution of original macro from where it left off.

    I would also like to be able to put multiple /equips on a same line, separated by a ; or a , some /equips are so short that you can do multiple on a line.
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