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  1. #9
    Player Hoshi's Avatar
    Join Date
    Mar 2011
    Location
    Windurstian
    Posts
    456
    Character
    Hoshiku
    World
    Asura
    Main Class
    RNG Lv 99
    The 1.26 to 1 thing was for a specific person's setup inside of abyssea. I did my own calculations a while ago with a bad version of the wildfire formula b/c at the time I wasn't sure how to calculate mobint and I found that in most attainable ranges 2 agi was slightly worse than 1 mab. I didn't test this with gear in game, just did a calculation of my base damage and then how much damage would increase if I added 10 agi vs 10 mab and went up to 50 for each.

    Dasva's formula is xagi= (506+4.8agi-2mobint)/(4.8*100*mab) and I'm assuming it's based off of his wildfire formula:
    D = ((lvl+2+wsc)*fTP + 2*(agi-mobint))*staff bonus * day/weather bonus *MAB/MDB *whatever other bonus or mob weakness/shell etc
    (0)
    Last edited by Hoshi; 05-05-2011 at 04:04 AM. Reason: dyslexia!