This is a stock response. I've heard it enough to know you have nothing better to actually say. Hybrids have multiple roles, and they should be viable if you really want to use them to their fullest. RDM is far from this because the only real benefit a RDM brings is extra cures and refresh. Enfeebles have not made or broken a group's ability to clear a boss fight. Our nukes are second-rate. Our melee is a joke. I don't know about you, but we're way past the point where we should shut up and heal. Melee should be more than just a solo toy.
The old and repeated "mage" argument. Nice try there, though as Seriha put so well, "better tell them BLUs to go home, too".and btw, SE have never given you the guarantee that rdm will be an effective DD in group play. fencers are not warriors. it is simple as that. when you first start playing rdm, you should have taken a closer look at the "mage" part of the name and then decide if you really want to play as one. if war was obviously weaker than the other DDs, then i would agree that it doesn't make any sense.
Yes, the ideology behind the suggestions and ideas in the melee thread come from various directions, and some do indeed stand on their own and are unable to mesh with other ideas. This is fine because we're basically kicking ideas around on how to either improve melee overall or integrate it into what is currently expected of us. The goal is the make our swords worth a damn. Doesn't matter if they go with Swords' suggestions, or my own, or Seriha's, or Carth's, or Supersun's, or anyone else who contributed to that thread, so long as we reach the actual goal.


Reply With Quote