in fact, they are. go read a few pages of that topic about rdm meleeing. you can see many examples of stronger enspells, stronger DD gears, stronger WSs, insta-cast nukes while using enspells under some made up condition and more or even things like "give us this and that but make them spend TP". they ask to be a good DD while sucking as a mage. you know, the melee stance thing. someone suggested that magic attack should have an impact on enspell damage so we can stack up on matt gear and go pew pew? then where did your haste, acc and att go? there are many contradicting ideas. rdm is not even that bad of a DD in itself solo. also, gear options for rdm is not that bad either. walahra turban, nq dusks, goading belt, goliard body, asa pants for 3% haste = 22% if you get a chance of getting zelus and buying hq dusk feet, your haste caps. other than that, you can use the best TP back out there and it is a 100% drop from an easy NM then rajas, brutal, suppa.... your gear options are fine although i accept the fact it can be hard to get goliard body and nashira legs if you cant use asa legs for rdm. but know what?
there is also this big limiting factor we call... inventory space! personally i am carrying gear for enfeebles, nukes, TP, WS and idle sets and with all this stuff filling up my inventory, i dont have any space to carry staves, healing, conserve mp and spell interruption pieces. is this a sacrifice i am actually willing to make to DD more? no but i have to. by making these sacrifices, i am becoming less and less effective of a mage and that will hurt outside abyssea unless i am solo poking some random mob or xxx nm. for this reason, people are asking for stuff like "magic attack should effect attack rating, enspell damage" etc. so they can just melee with their nuke set or whatever but then you would just be a mage nuking in front lines. difference? you take bunch of damage and feed TP, debuffed and thus cost more and more mp and time for your group.
Last edited by Devrom; 05-07-2011 at 03:39 AM.
I got a kick outta that one.
When I see the melee threads I just see that people are voicing their concerns over the job. As it stands now there's nothing unique to it outside of Addle. It's obvious SE wants to keep a tight lid on Enfeebling Magic, so our mastery is "meh" most the time, and Paralyze/Slow/Blind are really the only enfeebles that matter, Paralyze/Slow more than Blind. As it stands people just doesn't know what SE is going to do with the job.
The melee threads are mostly harmless, but of course I don't believe anything will come outta them (and the only reason why I post on them is to give one honest post then troll for the rest of them). However I'm sure anyone with a good sense of reason will say they don't want RDM to be as strong as specialized DDs. As I said before, I don't care how people want to play RDM, not from the melee enthusiasts, not from the mage enthusiasts or anyone else. I just want RDM to have a good update. Fact is, I'll probably still play it like I am now.
I will say one thing though. Right now the usual remark to RDM melee is "Go play a real DD job." Well, I can say:
"You wanna nuke? Go play a real nuke job(BLM, SCH)."
"You wanna heal? Go play a real healing job (WHM)."
"You wanna do both? Go play a real hybrid job (DNC, BLU, SCH)."
And as it stands now those remarks are completely warranted because RDM has nothing worthwhile.
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