The problem with the "jack of all trades" term is that people forget the rest of it, "master of none". Now, that's not entirely true of red; you are the kings of enfeebling and although your enhancing is all single target your skill is the highest in it. Now, that single target should really see a visit from the devs, although it might be intentional to keep whm viable; if you had group buffs and all raise tiers about the only utility whm would have is light based single target sleeps and the highest Curaga, i.e, not much.
Granted, that was the rdm complaint before is you didn't want to just be healers, but you had already taken the job of healer from whm in end-game at 75 on merits and most everything else. Perhaps if all the rdm out there refused invites when expected to be the healer, but that didn't happen. Seems to me the devs have simply been following the direction that play-style had taken rdm in.
Now as to tanking, the other "jack" job is dancer. Even though both rdm and dnc are jack jobs, dnc is clearly designed to be more combat oriented; their "MP" is TP and short of a regain ability you only get that by whacking/getting whacked. They have developed into a good eva tank in Abyssea, although I can tell you from personal experience that eva tanking is not particularily viable outside Aby at 90, i.e. we can be the 2nd tank to allow the prime to get shadows up or a cure off, whichever, but full-time tanking we'll be needing a curebomb if we fight VT/IT stuff at XP party speeds. Rdm is less suited to the role of tank than dancer-you can fill in for short durations but don't expect to live long as primary tank. You do have hate tools, Addle|Fire 4 is going to piss something off, and if you spam it you should get hate in a hurry. I think you need rdm/nin to really manage it well, and I've seen it used effectively by several good rdm of my acquaintance.
The big problem is Atma. People keep saying "this job is broken" as if it were. It's not. Abyssea is one segment of the game, roughly 1/32 of the content. Your job still works just the same as it ever did in the other 31/32 of the game. The problem is getting players to leave Abyssea (easy mode) to do anything else (insert brain here). That's not to say that your job was always useful elsewhere; most players read working strats and follow the cookie-cutter approach, so any job not in that build is "useless". The real answer is that they simply haven't figured out (or posted) the working strat for X job on whatever.
Regardless, just wait for the new content to be released, your concerns may already be addressed, not by giving you new balance-destroying abilities but by content that utilizes your abilities to be beaten.

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