Seriously, is there a reason why SE wont let us use Grips when using Hand-to-Hand Weapons? If we cannot have grips, why not have Hand Bandages with decent stats instead, would be pretty neat.
Any ideas? I'd love to hear it.
Seriously, is there a reason why SE wont let us use Grips when using Hand-to-Hand Weapons? If we cannot have grips, why not have Hand Bandages with decent stats instead, would be pretty neat.
Any ideas? I'd love to hear it.
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This has never really bothered me personally, since there's very little they'd need to add to the two primary H2H jobs. MNK is one of the strongest DDs in the game (and always has been), and PUP is no slouch with the cap increase lessening the impact of their biggest weakness either.
http://forum.square-enix.com/ffxi/th...ight=h2h+grips
This idea was actually a big part of this thread.
All Jobs 99
GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
Playing Since NA PS2 Release
I always assumed that SE just wanted to curb the power monk has. I mean, look at the difficulty in getting a black belt. They know monk is already so win they don't want to risk making it better.
10 years ago Squaresoft was great. 10 years ago Hironobu Sakaguchi left Squaresoft. 10 years ago Square's profits were at an all time high. In the last 10 years their profits have done nothing but decline. Coincidence, I think not. Do yourself and the fans a favor SE, bring back Sakaguchi. Bring back the awesome you once had.
The grips don't have any really game breaking stats and with the 2hander update never under stood why mnk didn't get grips. They only get shadows from /nin and other jobs got the dely reduction and shadows, not it matters much now.
Sad thing is back when grips were added I assumed H2H could use them. Boy was I disappointed...
Because its hard to wrap the grip around a H2H weapon.
Because h2h weapons are treated a 1 handed weapons for all kinds of math (attack/STR ratio dex/acc ratio ) Hell they even attack twice during weaponskills like dual wielded weapons and have 2 shots to double or triple attack...
:/
No one else realize/remember that there are Shadow-type enemies in Fei'Yin that can use only 1 h2h piece, leaving the other hand empty?
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