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  1. #1
    Player Rionaheart's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    18
    Character
    Rionaheart
    World
    Ragnarok
    Main Class
    DNC Lv 99
    say you have all the seals and your upgraded armor how about being able to trade seals in for something to an npc like so many seals for an item for your emp weapon upgrade or for an item for +2 upgrade like given a choice for what you want even trade to npc for gil or exp.
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    Rionaheart
    Server Ragnarok

  2. #2
    Player DurtieSweat's Avatar
    Join Date
    Mar 2011
    Location
    Shiva - Bastok
    Posts
    11
    Character
    Durtiesweat
    World
    Shiva
    Main Class
    SMN Lv 99
    If you ask me these seals should be bazaarable no question. Its such a waist how the system is now. I think of all the times i got the wrong seal, farmed the wrong seal, the wrong seal dropped into my inventory and I had no other choice but to drop it... drop it? ive spent hours farming (sometimes solo) in aby and only 30% of the time i got what i NEEDED. The majority of time im getting something else i dont want or need and all i can do is drop it... Id doesnt matter about gil price itll more likely happen between friends...

    If someone wants to burn their aby time to farm nm's for seal for a profit, good for them... time is gil too. The dropping of these seal have got to stop. Not saying +2 should be since SE likes to be anal, but these seals need to be bazaarable. Spending gil on pop items and/or using precious aby time to farm and kill NM's are more than enough of a reason to make the seals bazaarable.

    Not to get off topic with OP... but the common factor is that the system is wrong as it is.
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  3. #3
    Player ellehym's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    5
    Character
    Ellehym
    World
    Lakshmi
    Main Class
    NIN Lv 99
    Quote Originally Posted by DurtieSweat View Post
    If you ask me these seals should be bazaarable no question. Its such a waist how the system is now. I think of all the times i got the wrong seal, farmed the wrong seal, the wrong seal dropped into my inventory and I had no other choice but to drop it... drop it? ive spent hours farming (sometimes solo) in aby and only 30% of the time i got what i NEEDED. The majority of time im getting something else i dont want or need and all i can do is drop it... Id doesnt matter about gil price itll more likely happen between friends...



    If someone wants to burn their aby time to farm nm's for seal for a profit, good for them... time is gil too. The dropping of these seal have got to stop. Not saying +2 should be since SE likes to be anal, but these seals need to be bazaarable. Spending gil on pop items and/or using precious aby time to farm and kill NM's are more than enough of a reason to make the seals bazaarable.

    Not to get off topic with OP... but the common factor is that the system is wrong as it is.
    you say that, but then when you got people camping stuff like it was with VE, LL, and ulli back in '04, you'll be saying different. people aren't gonna be interested in sharing or taking turns, when they can sell seals for 50-200k.

    competition can already get rough depending on the time of day you go to trying and get seals. a npc to store seals would be good, but letting people turn profit off them would be disastrous.
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  4. #4
    Player CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Location
    Sandy Oreo
    Posts
    228
    Character
    Crystalweapon
    World
    Lakshmi
    Main Class
    DRG Lv 96
    The seals drop way to often for them to be monopolized for a profit. The market flooding would push the price down. Not to mention if they somehow were 200k a pop you could easily do quests to get equal seals and sell yourself or trade for a trade. That being said I don't think directly trading / selling them to other players would be a good solution. I'd much rather see a conversion npc if nothing else. Something like what we have with dominion trophies. Trade say 4 feet papers of any kind for 1 feet seal of your choice.

    I have a feeling though that this is a moot point with se having announced they're adding an alternative way to gain seals and cards etc. It may be insainly easy to upgrade your armor with what they have in mind and there won't be a reason to complain anymore besides it being "too easy." Time will tell. All I know is no matter what any and all updates will be met with rants of "Overpowered" "Imbalance" "Monopoly" "Too Easy" "FFXI Will Explode" or "Too Hard" :P I have faith in the fact that they know what they're doing and the current dev team already knows of these issues and is working on it.
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  5. #5
    Player DurtieSweat's Avatar
    Join Date
    Mar 2011
    Location
    Shiva - Bastok
    Posts
    11
    Character
    Durtiesweat
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by ellehym View Post
    you say that, but then when you got people camping stuff like it was with VE, LL, and ulli back in '04, you'll be saying different. people aren't gonna be interested in sharing or taking turns, when they can sell seals for 50-200k.

    competition can already get rough depending on the time of day you go to trying and get seals. a npc to store seals would be good, but letting people turn profit off them would be disastrous.
    I just dont see the justification of throwing away seals... And with all the mods that drop seals (I think at least 3 nm drop seals of each type) this is just not to likely to happen long term anyway. I see the logic even if no one else does but we can all agree that the system now is dumb.

    I can see how your point would be feasable if we were talking about 1 nm (like YY robe competition) but we are talking about 100+ mobs and being that theres a time limit in aby its just not likely for too long anyway
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  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    412
    Quote Originally Posted by ellehym View Post
    you say that, but then when you got people camping stuff like it was with VE, LL, and ulli back in '04, you'll be saying different. people aren't gonna be interested in sharing or taking turns, when they can sell seals for 50-200k.

    competition can already get rough depending on the time of day you go to trying and get seals. a npc to store seals would be good, but letting people turn profit off them would be disastrous.
    Agreed. Let's welcome RMT back in to this game full force if that were ever done.

    I still think some degree of an NPC-trading system is the way to go here.
    (0)

  7. #7
    Player Neofire's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    62
    Quote Originally Posted by ellehym View Post
    you say that, but then when you got people camping stuff like it was with VE, LL, and ulli back in '04, you'll be saying different. people aren't gonna be interested in sharing or taking turns, when they can sell seals for 50-200k.

    competition can already get rough depending on the time of day you go to trying and get seals. a npc to store seals would be good, but letting people turn profit off them would be disastrous.
    I agree with this, seals do not need to be bazaarable, it will it lead to a monopoly of camps for gil. And SE knows this is Why' the are exclusive.
    (0)

  8. #8
    Player Gunnerie's Avatar
    Join Date
    Mar 2011
    Posts
    12
    Character
    Gunnerie
    World
    Cerberus
    Main Class
    WHM Lv 96

    Ideas

    I was thinking a good idea for this would not only be to have a storage NPC for the seals you are saving up, but maybe also a 2nd NPC to trade them at.

    You could work it just like the Battle Trophy NPC. Trade in unwanted seals. Say you got from a Dom. Op., or a quest. Trade the unwanted ones to the NPC, and you could save them up and exchange for ones you would want. Make it the same as the trophy NPC where you trade 2 of a lower type for 1 of the next tier up. And it would have a item list that comes up so you could pick the job you are wanting a seal for. (I.e. trade 2 WHM head seals for 1 BLM leg seal.)

    I don't remember the levels for the trophy trades but I'm sure you can see how this would work great for everyone.

    By doing so people could save room at the 1st npc, and get what they actualy want from the 2nd. And you wouldn't have to drop/store something for a job you'd never play anyways.
    (0)