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  1. #1
    Player Zyeriis's Avatar
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    Zyeriis
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    COR Lv 90

    Mud Spikes, Wind Spikes, and Aqua Spikes

    Seeing as we have spikes spells for all the other elements:
    Blaze Spikes (Fire)
    Ice Spikes (Ice) - Can cause Paralyze
    Shock Spikes (Lightning) - Can cause Stun
    Dread Spikes (Dark) - Damage taken becomes HP gained
    Reprisal (Light) - Shield use increased

    Why not add in Spikes spells for the remaining 3 elements?

    Mud Spikes (Earth) - Can cause Slow
    Wind Spikes (Wind) - Can cause Gravity or Silence (Silence might be overpowerful, so I offer gravity as an alternative as it is also wind based)
    Aqua Spikes (Water) - Can cause Poison

    The idea for these new spells is relatively simple and would be no more powerful than the current spikes spells. I've personally always found it silly that there weren't spells of these elements in spike format. While, every other spell type in the game generally does have at least one spell of each element.

    As for what jobs that would be able to use them? Naturally, it would be Black Mage and Red Mage, like all the other original spikes spells (not dread spikes or reprisal which are drk and pld respectively).
    (3)

  2. #2
    Player noodles355's Avatar
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    Water Spikes is called Aquaviel
    Earth Spikes is called Stoneskin
    Wind Spikes is called Blink
    (10)

  3. #3
    Player Zyeriis's Avatar
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    Quote Originally Posted by noodles355 View Post
    Water Spikes is called Aquaviel
    Earth Spikes is called Stoneskin
    Wind Spikes is called Blink
    None of those deal damage to the enemy, thus are not spikes?
    (1)

  4. #4
    Player noodles355's Avatar
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    Thunder Fire and Ice can be seen as offensive spikes, Earth Water and Wind can be seen as defensive spikes.
    (4)

  5. #5
    Player Zyeriis's Avatar
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    You really think I didn't take them into consideration? I purposefully called the water version "Aqua Spikes" for a reason. Or are you just arguing for the sake of arguing? As it stands, saying stoneskin, aquaveil, and blink are the equivalent does in no way hinder the idea of adding actual spikes spells of those elements. Nor does it hinder adding fire, lightning, and ice based defensive spells... I simply didn't bother to think of those. We have both Phalanx and Reprisal, both light element based "spikes" spells, one deals damage, one does not, after all.
    (1)

  6. #6
    Player Urteil's Avatar
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    Bastok
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    Urteil
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    DRK Lv 99
    RDM doesn't need ***.
    (1)
    Last edited by Melodicya; 05-03-2011 at 09:43 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.

  7. #7
    Player noodles355's Avatar
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    I'm saying the 6 spells Blaze Spikes, Shock Spikes, Ice Spikes, Aquaviel, Stoneskin and Blink form one group of elemental buff spells. Three offensive buff spells, three defensive buff spells.

    The tone of your responses makes it seem like you are taking far too much offence than you should do to my reply. I never agreed or disagreed with you that three new spells should be implamented. I simply stated the fact that what you concider a group of 5 spike spells, can also be concidered a group of 8 elemental buff spells. I didn't even state a conclusion that one could draw from this fact, I mearly stated the fact it's self.

    Quite why you took that as me trying to start an argument with you I really don't know. It can't be healthy jumping to negative conclusions at every available oppertunity.
    (3)

  8. #8
    Player Zyeriis's Avatar
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    Quote Originally Posted by noodles355 View Post
    I'm saying the 6 spells Blaze Spikes, Shock Spikes, Ice Spikes, Aquaviel, Stoneskin and Blink form one group of elemental buff spells. Three offensive buff spells, three defensive buff spells.

    The tone of your responses makes it seem like you are taking far too much offence than you should do to my reply. I never agreed or disagreed with you that three new spells should be implamented. I simply stated the fact that what you concider a group of 5 spike spells, can also be concidered a group of 8 elemental buff spells. I didn't even state a conclusion that one could draw from this fact, I mearly stated the fact it's self.

    Quite why you took that as me trying to start an argument with you I really don't know. It can't be healthy jumping to negative conclusions at every available oppertunity.
    [Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.]

    So, now, you're merely trying to make me look the bad guy? Tone, really? That's where you're taking this? Responding with, yet again, another post that adds absolutely nothing, nor actually discusses the idea of adding the spikes spells does nothing to help your case.

    Anyway, I simply stated the fact that you were wrong by providing that phalanx and reprisal comparison that proves that rule to be false.
    (3)
    Last edited by Melodicya; 05-03-2011 at 09:46 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.

  9. #9
    Player Swords's Avatar
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    I think some don't grasp the concept of "Spikes" as a general game term, not exclusively pertaining to FFXI's spike spells.

    Spike terms in games, originated from items like Spike breastplate or spiked shield. Any time you tried to attack someone with such armor, you stood a decent chance of being impaled or injured by the spikes if they were to bash or tackle you. So in game terms, there is no such thing as a defensive "Spikes" unless it retaliates with damage in some way.

    I don't think I would mind seeing new forms of spike spells, but I'm not sure they would be practical where many of the newer NM's have become increasingly resistant or immune to debuffs.
    (3)

  10. #10
    Player noodles355's Avatar
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    Actually it was relevant. The statement that Water Wind and Earth elements already have a spike version can lead to the conclusion that it would be out of cannon for SE to add 3 new spike spells.

    And I don't believe your example of Phalanx is relevant. The protect and shell lines of spells are also Light Element. I don't think it's unrealistic to concider Phalanx, Shell and Protect as separate spells outside these 8 elemental spikes. You could base this purely on the animations of the spells.

    [Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.] In short: Why so serious? Relax.
    (3)
    Last edited by Melodicya; 05-03-2011 at 09:48 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.

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