Which just proves that throwing isn't bad, but haste is so terribly broken without a reasonable cap. At most you should do 3 attacks in the time it takes to throw a shuriken. Past that you are just breaking the game balance.Here's the math:
Which just proves that throwing isn't bad, but haste is so terribly broken without a reasonable cap. At most you should do 3 attacks in the time it takes to throw a shuriken. Past that you are just breaking the game balance.Here's the math:
As a THF and a RNG, I can relate wholeheartedly. Between the high costs, the high synth requirements and the limited crafter base ammo has become ridiculous to obtain for any viable price. I really don't like having to spend 100k cruor on items to NPC just to afford a single stack of quivers of ammo. A single stack that I may in all likely-hood burn through before I earn that 100k cruor back.
I imagine SE vastly under estimated the number and volume of responses and threads that would be made. The JP board is even worse, they have threads with thousands of replies sometimes. I honestly don't envy the job of the reps that have to read all the posts we make.
Last edited by thefinalrune; 05-03-2011 at 05:41 AM.
10 years ago Squaresoft was great. 10 years ago Hironobu Sakaguchi left Squaresoft. 10 years ago Square's profits were at an all time high. In the last 10 years their profits have done nothing but decline. Coincidence, I think not. Do yourself and the fans a favor SE, bring back Sakaguchi. Bring back the awesome you once had.
Yeah, well according to the guy I've talked to, they didn't stop being good at 40. Now I can understand perfectly fine that they probably weren't worth it when you had a shitload of haste from support jobs, but that's not always. So i guess it was situational, like always!
I think part of that too might have been misconception. Nin for the first few years were fulltime evasion, and it took quite awhile for some nins to start convincing others that they could be good in DD gear and still tank small stuff. Then it began transitioning to the haste gear.
Things like parsers really started to help them see what kind of dps they could actually do vs. what people were assuming they could do. Shurikens probably were doing bursts of dmg that eva nins couldn't do on their swings, but ya insanely expensive at that so just wasn't worth it.
It's not so much that they were exclusive to melee. You didn't just stand there spamming /shoot. Their use was in weaving them with melee, with rather precise timing, as decent amounts of haste were not an easy thing to come by in any way back then until you were already 75. Unfortunately, once you hit your mid-40s, availability of new shurikens had tapered off and the damage dealt by the ones obtainable was too low to be worthwhile. You get access to Fuma's at 60, but they were so ridiculously rare that they couldn't work. You were also beginning to fight higher eva mobs at that level range, like Torama's and such, and macro'ing in RA gear to get the shots to connect over and over again was like walking uphill in blizzard, particularly due to the fact that minor lag could cause the swaps to negatively affect your melee swings, thereby defeating the purpose.
Had we had more access to more shuriken upgrades, and far easier avenues of attaining them, along with sushi(Didn't have that back then, either D:!), their viability would have been maintained far longer, as the dps of properly executed shurikens was quite high.
SE doesn't care about ranged people.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
Current ammo sucks to make - Multiple crafts or expensive/rare materials
The demmand for ammunition is very low - RNG has some serious design flaws. COR can be played as a PR/QD bitch only. Only die-hard COR and RNG play the jobs properly.
One of the problems with RNG and COR (One of the many for RNG) is the lack of available ammunition. This leads to less people playing the job. This further leads to even less demand for ammunition, which leads to even less being created. And it goes on.
It's a similar vicious cycle to why Ranger is continuing to not get a proper Fix. People have been driven away from the job - the cost is too high, the ammo is too difficult to obtain, the damage is sub-par, the benefit of outside-AoE damage is flawed. Because of this, hardly anyone plays it.
Rng is severly flawed > Hardly anyone plays it > Hardly anyone gives feedback to SE > SE don't realise there is a problem > SE doesn't fix Rng > Rng continues to be flawed > People continue to not play it > SE continue to not realise there is a problem.
The same is true for COR, but at least they can fallback on being a Phantom Roll bitch.
I leveled the crafts on my mules for the sole purpose of providing myself with reasonably priced ammo. I'm not the type of player who can trip over a rock and uncover a million a week or whatever, so buying it on the AH was never a serious option.
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