But Unlimited Shot shares a timer with Double Shot. :xI intended for Hawk Eye Shot to share a timer with Unlimited Shot, not with Double Shot. The whole point was to combine the two to greatly enhance your DPS. Or if that's too OP, putting them on separate timers is easy enough.
I admit that the defensive abilities I came up with don't address the core problem of inflammatory enmity gain for RNG, but I think they do address the "omg im gonna die now" situation if you're in a pinch if used properly and quickly.
But I'm not going to toot my horn like I know jack about Ranger, they're just some ideas I thought up that the community might enjoy and/or to bring back some offensive/defensive capabilities to RNG.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |


Reply With Quote