Thank you for your kind words. Oh, yeah, jumping into the "sweet spot" for whatever ranged weapon you have equipped could be nice. I like it. But like you said, any commentary from gun/crossbow users would be useful.
I thought about a enmity shedding effect, but if they would just integrate that as part of Camo, then I don't think it would be needed. Just my thoughts, though.
I thought of a different JA, too. A few people have mentioned something about physical damage reduction being mostly inaccessible for Ranger. I think this might alleviate it to some degree.
Job Ability: (Don't have a name for it.) - Significantly increases your evasion and grants a certain amount of physical damage reduction for the duration of effect. I was thinking the evasion bonus would be something really potent like a wyvern Wind Wall TP move. Coupled with like a -25% physical damage take secondary effect, it could be a really nice OHSHI situation ability, maybe? Something significant, but only lasting a very short time, with a rapidly decaying effect. Maybe like a 30 second duration or less... 5+ minute recast?
Just another idea I had last night. Not sure if it's game-breaking or not. Any input is welcome.


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