<waits for Bow or Crossbow/Gun to be designed into the Character costume> Not too much of a big deal I suppose, but it would be cool having a bow on your back or a gun at your side. :-3
<waits for Bow or Crossbow/Gun to be designed into the Character costume> Not too much of a big deal I suppose, but it would be cool having a bow on your back or a gun at your side. :-3
Wouldn't that be neat? I've always wanted to see this implemented.
I agree with the idea that Camo should shed some amount of enmity. It also shouldn't generate any enmity to use. Oh, man... you're concealed... how offensive and wrath-invoking. Scavenge is still the most worthless JA ever. A shame that it'll never turn into a useful ability. There should be some combo with Bounty Shot+Scavenge. Not sure how that would work, though. Auto-shoot is a must, really. It's BS that melee can auto-attack and I have to continually press the /ra macro just to perform the most simple and imperative part of my job as a Ranger...
Some other random ideas...
Job Trait: Sniper - Increases the damage of your ranged critical hits. 3-5% per tier, maybe? I dunno'.
Job Ability: Hawk Eye Shot - Increases the rate of critial hits with ranged weapons. 3-5% per tier? Shares a timer with Unlimited Shot. Has the same cast time, recast time and duration of Double Shot.
Job Ability: Defense Reflex - Instantly moves you some distance away from the target you're currently engaged with. Instant cast time, 3 minute recast or something.
Good or bad, just some ideas I had that seemed to address some of the issues or adjustments some players are looking for.
Last edited by Fetus; 03-25-2011 at 03:33 AM.
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