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  1. #1
    Player Raka's Avatar
    Join Date
    Mar 2011
    Location
    Former Citizen of Ifrit
    Posts
    324
    Character
    Shyuko
    World
    Carbuncle
    Main Class
    PLD Lv 99
    <waits for Bow or Crossbow/Gun to be designed into the Character costume> Not too much of a big deal I suppose, but it would be cool having a bow on your back or a gun at your side. :-3
    (1)

  2. #2
    Player Emerican's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    9
    Character
    Emerican
    World
    Lakshmi
    Main Class
    WAR Lv 99
    Quote Originally Posted by Raka View Post
    <waits for Bow or Crossbow/Gun to be designed into the Character costume> Not too much of a big deal I suppose, but it would be cool having a bow on your back or a gun at your side. :-3
    I would like that as well, but won't ever happen as long as PS2 support continues =/.
    (0)

  3. #3
    Player Fetus's Avatar
    Join Date
    Mar 2011
    Location
    Eh...
    Posts
    85
    Character
    Fetus
    World
    Asura
    Main Class
    WAR Lv 57
    Quote Originally Posted by Raka View Post
    <waits for Bow or Crossbow/Gun to be designed into the Character costume> Not too much of a big deal I suppose, but it would be cool having a bow on your back or a gun at your side. :-3
    Wouldn't that be neat? I've always wanted to see this implemented.

    I agree with the idea that Camo should shed some amount of enmity. It also shouldn't generate any enmity to use. Oh, man... you're concealed... how offensive and wrath-invoking. Scavenge is still the most worthless JA ever. A shame that it'll never turn into a useful ability. There should be some combo with Bounty Shot+Scavenge. Not sure how that would work, though. Auto-shoot is a must, really. It's BS that melee can auto-attack and I have to continually press the /ra macro just to perform the most simple and imperative part of my job as a Ranger...

    Some other random ideas...

    Job Trait: Sniper - Increases the damage of your ranged critical hits. 3-5% per tier, maybe? I dunno'.

    Job Ability: Hawk Eye Shot - Increases the rate of critial hits with ranged weapons. 3-5% per tier? Shares a timer with Unlimited Shot. Has the same cast time, recast time and duration of Double Shot.

    Job Ability: Defense Reflex - Instantly moves you some distance away from the target you're currently engaged with. Instant cast time, 3 minute recast or something.

    Good or bad, just some ideas I had that seemed to address some of the issues or adjustments some players are looking for.
    (1)
    Last edited by Fetus; 03-25-2011 at 03:33 AM.