I am not understanding the person who posted that THF out damages RNG. I have both jobs and if I go balls to the wall on both jobs RNG will win in damage output hands down. The problem is I can't go balls to the wall with RNG or I end up with my face in the ground.
We need some kind of enmity down trait or something otherwise we will never be able to compete with other DD's because I mostly find myself holding back on RNG because of our complete lack of defensive capabilities. We have no native parrying skill whatsoever our evasion skill is equal to a BLM. Yet when I play my BLM I have stoneskin, manawall, and enmity dowse. RNG has camouflage which any RNG knows is next to useless.
As for Atma's we have Stout Arm though the need to make the range attack on that superior since attack is superior. Then we have Drifter great atma for rng acc and att. Then we get the all mighty sea daughter 5/tick regain and the slow doesn't effect us in the slightest.
Damage is in no way at all a problem for a decent Ranger the problem is our enmity and our survivability. Instead of addressing those issues, SE gives us a worthless ability "Bounty Shot" hell at least make it stack with TH and let it be used as an automatic TH +1 proc. THF got mob up to TH9? Ok time to bounty shot and make that TH10. Instead it is worthless and we still can't survive if we pull hate.
Oh and for the person who posted that RNG is useless in abyssea is completely unfounded and wrong. RNG covers half of the blue procs during piercing time. Yea it's stupid that we can't help proc red but what is worse is we can't even help farm amber light since flaming arrow for some reason unbeknown to me it gives ruby light, while other ele ws's even none red proc'ing ones still produce amber light at least.

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