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  1. #1
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94

    Abyssea Voidwalker Notorious Monsters: Tier 2.

    Can you guys alter the pop timer for these? 10 minutes after they die, where a lot of people still camp them for upgrading to T3 pops sucks.

    Can you guys at least have more than 1 pops (isn't there like 50+ T1 pops just roaming around or something?) or have it that you can pop one 3-5 minutes after somebody else poped theirs? Meaning we don't have to wait until they solo it down to 0 to start the 10 minutes until it pops again? Sometimes it takes 10-20 minutes for somebody to solo one.
    (1)

  2. #2
    Player Kagato's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    303
    I read the bold part as "pooped."
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    960
    There is no reason VNMs shouldn't be 100% on upgrade if you proc red.

    Why VNMs were made "special" is beyond me.
    (2)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  4. #4
    Player Anewie's Avatar
    Join Date
    Mar 2011
    Posts
    222
    Character
    Pigmoa
    World
    Asura
    Main Class
    WAR Lv 1
    Just finished ochain and i totally support this.

    I also support bringing back Hironobu Sakagucghi to SE.

    And Hiring Isladar.

    And banning Starcade.

    ..And world spawns HNM.
    (0)

  5. #5
    Player Duzell's Avatar
    Join Date
    Apr 2011
    Posts
    111
    Character
    Duzell
    World
    Leviathan
    Main Class
    DRK Lv 99
    I support more Server Event HNMs like Twinkling Treant.
    (0)

  6. #6
    Player Daremo's Avatar
    Join Date
    Mar 2011
    Posts
    95
    Character
    Ubasti
    World
    Carbuncle
    Main Class
    RDM Lv 5
    VNMs aren't 'special', they utilize the same random system VNMs had before Abyssea came around. And frankly I'm glad to have mobs I can spam terrorize on a few times.
    (0)

  7. #7
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    man, I read 2 and a half posts on topic, after 6 posts.

    Isn't anyone actually going to respond to this seriously, like a developer or somebody?
    (0)

  8. #8
    Player Novax's Avatar
    Join Date
    Mar 2011
    Posts
    24
    Character
    Joeywheeler
    World
    Carbuncle
    Main Class
    NIN Lv 95
    The developers do not reply often, and they only seem to reply in threads where people are crying about how stuff is so hard, or how they procrastinated so long to do something so no one is wanting to help them.
    (0)

  9. #9
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Novax View Post
    The developers do not reply often, and they only seem to reply in threads where people are crying about how stuff is so hard, or how they procrastinated so long to do something so no one is wanting to help them.
    thanks for the tip.

    I thought they look at everything and post back at the serious questions, but I guess you might be right.
    (0)

  10. #10
    Player Kuraudo's Avatar
    Join Date
    Mar 2011
    Posts
    21
    Character
    Cloudxz
    World
    Quetzalcoatl
    Main Class
    WHM Lv 99
    Quote Originally Posted by Sparthos View Post
    There is no reason VNMs shouldn't be 100% on upgrade if you proc red.

    Why VNMs were made "special" is beyond me.
    I agree with this. It's ridiculous that the Tier 2 VNMs cannot change even when procing red.
    (1)

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