So I've been searching these forums only to be surprised that no one has managed to bring this up yet. So here goes:
This is a known SE response from several years ago in regards to how the job ability Treasure Hunter works. The problem with it is players have been reporting their Treasure Hunter being reset upon death ever since the last update came around that gave us Treasure Hunter III and Treasure Hunter effectiveness procs. A Thief procs to whatever number they do. They then die. They heal up. They then re engage the monster only to find out their TH effectiveness starts over from scratch. So my question is, which is it? Was the given answer mistranslated or are we experiencing a bug? And if this is in fact a bug, is it a bug in the sense that it's supposed to remain active, or is the data we're getting in the log bugged and behind the scenes it's working as intended, as in it does remain active after a Thief dies? Perhaps Treasure Hunter effect in general remains, but any proc effectiveness is erased upon death by design?When more than one member has Treasure Hunter, the player with the strongest version will have theirs take effect for the party. The effect comes into play as soon as the Thief generates enmity from the target enemy. Even if the Thief dies, the effect remains.
I thank you in advance for any response.