Seems SE is taking the cure enmity thing into account with the Job Trait, I believe it was called, Tranquil Heart...
What will you do now SE... what will you do now...
Seems SE is taking the cure enmity thing into account with the Job Trait, I believe it was called, Tranquil Heart...
What will you do now SE... what will you do now...
Not really.
The idea behind giving a trait to do the effect of Cure V/VIs enmity bonus is completely undo if Scholar and Red Mage both get the same trait. If anything that just allows Paladin to have Cure V with proper hate gain, though this announcement mentioned nothing of adjustments to Cure Vs hate gain nor did it have a "Part 1" on the end, no doubt we just gained -5 Enmity again.
I'm going to say this now, SE. Stop doing anything with enmity. You can't pop up one day and decided "Hey, wouldn't it be cool if Scholar kind of controlled enmity?" and then go completely ruin that idea by making hate gain a complete joke for every single job. It's bad enough your idea of control is watching and awful spells. This role is completely worthless, White Mage certainly doesn't need this new trait, they don't gain hate at all as it is. Almost every DD that would have to worry about hate gain can basically tank now anyway. Black Mage can just wipe its hate clean. Seriously, what am I meant to do with Libra and the Animus spells? Animus spells do virtually nothing and Libra is just brilliant without any means of acting upon the information (no, stopping is not a viable action to take). They're almost completely worthless at this stage and they're becoming increasingly so every time I think about them. Either give us a reason to control enmity (enmity based buffs and spells to adjust actual enmity levels, not adjust enmity gain) or just do away with Libra and Animus and give us Storm II and Helix II like everyone was expecting to get post Lv.75.
om effing god stop trying to main heal as sch use ur powers to ehance parties if parties will learn to utilize your powers. the main problem is players are broken not the jobs
I think players are broken
90 whm 90 blm 87 sch 79 drk 75 pld 75 smn 68 sam.
I'll pass. I can main heal just fine as it is, though with a bit of luck involved, which is why Cure V couldn't hurt.
Next you'll be telling us to stop nuking right? Lets ignore the basis for each arts and focus on a hideously awful buffing system. Yes, Scholar buffs... Go through those with me for a second (try to use proper spelling and grammar, though)? No seriously, list them. I want to know exactly what it is I should be doing rather than using 4/5 of my spells and stratagems.
What? seriously? Back in the day when I didn't want to main Heal as SCH I was told to do so and now all a sudden I am told not to do my job? Next you'll tell a RDM to stop Enfeebling.
Matter of fact, why don't you just tell us to stop being a SCH.
Sorry sir, no can do. I like SCH I just don't like how underrated my job is now, go level another job you say? NO U, I like SCH and I refuse to play a job that I absolutely hate because they have a higher tier of cure and get absolutely no hate whats so ever when cure bombing people . I'd be damned to sit here and have someone tell me SCH is useless go level WHM to get anything done.
Last edited by Miera; 04-23-2011 at 06:31 AM.
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I agree with Sotek's enmity frustration here. It's silly to me that SCH is "kind of" given something unique to do in its weather and enmity control abilities, but those abilities are so underwhelming that even casting them in most cases is a laughable waste of time. Then to add an enmity down trait to cures for all healing jobs makes the enmity control abilities even more useless. I love the concept of both of these unique SCH functions, I just wish that trying to apply them resulted in something other than a cool visual or sound effect.
My only hope for this is the bullet under the job trait list:
"Certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities."
This could be very redeeming, say, if Tranquil Heart were greatly influenced by Animus Minuo, or if this trait is what turns out to be affected by the currently (I think) broken "Enhances Addendum: White Effect" on Savant's Gown.
Here's hoping that SE has hidden a surprise for SCH in this mysterious comment.
@ Sotek, Like all job traits, there are different tiers as you increase in level. The goal that we had set forth was for there to be a job trait that gives whm the same amount of hate with cure V if its special enmity properties were moved, while giving the other jobs access to cure V with increased hate. Now if Tranquil heart works like I hope it will be something like this:
WHM will get Tranquil Heart V @ 90
SCH will get Tranquil heart II @?
Rdm will only get Tranquil heart I
This allows for the possibility of implementing cure V to other jobs other than whm, without encroaching on whms supreme healer territory due to massive hate gain. SCH is very good at mp efficiency and as Kaeko has shown time time again, enmity mitigation via Enmity- sets. There are also the special properties of our scholar's gown +2. Keeping all this in mind, one can see how this job trait can be used to balance introducing Cure V without its special hate properties to the jobs listed, while still maintaining balance to the jobs. Sch will encroach on whm's territory but never surpass, RDM will be behind both in terms of curing. This is how it was meant to be. I'm pretty sure this was the consensus that we came to in this thread of how Cure V could be implemented. Please correct me if I am mistaken.
Edit: @ Sotek: If you go just one page before this one Sotek, the first post on the page is a comment about this exact type of job trait, that you said you were hoping for.
Edit 2: I realize that this is only half of the solution. The other half involves changing and implementing Cure V as we stated, but that is what I'm hoping they are going to do. This Job Trait opens up a few possibilities in that field.
Last edited by Pebe; 04-23-2011 at 04:30 PM.
@Pebe: What you're saying is the kind of thing I'm hoping for with the mysterious note about traits being affected by equipment, spells, and job abilities. The only problem is presumably Cure V won't appear for RDM and SCH until the level cap raise in August, so we'll still have to wait 3+ months after the May update to see. I'm also hoping this is only job adjustments post #1, and that there are more of the adjustments people have asked for coming in May. Most notably, Cure V for RDM, SCH (under Add: White to take advantage of the AF3 gown property), PLD with different tiers of Tranquil Heart on RDM, WHM SCH controlling the enmity correctly.
Yeah, a comment by me, so I think I know what I was expecting. Giving this to Scholar and Red Mage just voids what I suggested. At best I was expecting something like this for White Mage only, maybe with two tiers available through sub job. Just giving it two us just makes my idea of getting Cure V less balanced. The level difference between Scholar and White Mage gaining this is only 9 levels, I'd be surprised if we get more than one tier lower than them (and fyi, Red Mage obtains the trait before Scholar, they're more likely to have a higher tier than us).
The idea behind putting Cure V/VIs effect in a trait was so that White Mage could keep the effect while we get Cure V. I shouldn't complain but this almost completely undoes that, assuming we even get Cure V. And really, if Merton is right and Animus spells effect this... Well, why bother in the first place? We'd have automatic access to the same tier if not better than White Mages through the spell, they might as well have just given us Cure V as it is if they're going to ignore balancing it. The idea behind Animus effecting it is nice, but if you have a Scholar main healing, you wont have a White Mage or if you have a White Mage, no Scholar. Couple that with the fact that White Mage is already completely unneeding for any hate reduction and the Animus aspect of the trait benefits only us. Unless the new Voidwhatever event is going to require more than 4 people, that is.
Hate control in the current game is a complete joke. Actually, I think this could just be nothing more than a response to something else I've mentioned. I've said plenty of times that I manage main healing with Cure IV, with hate becoming an eventual issue, ironically the job meant to control hate is one of the few that actually can have issues with it. This would reduce that as it effects all cures, I'm not assuming we're getting Cure V until I read it.
Last edited by Sotek; 04-24-2011 at 02:48 AM.
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