Page 10 of 17 FirstFirst ... 8 9 10 11 12 ... LastLast
Results 91 to 100 of 165
  1. #91
    Player
    Join Date
    Mar 2011
    Posts
    391
    Just a quick question, but do you agree with Scholar getting Cure V with regular Enmity gain? Because the vast majority of people asking for Cure V have said that one way or another, or when you say "without adjustments" do you mean something else?
    (0)

  2. #92
    Player Pofo's Avatar
    Join Date
    Mar 2011
    Posts
    26
    The fact is that I'm sure SE sees the imbalance and one way or another rdm and sch can expect Cure V, whether anyone likes it or not. New topic, Manifestation and nukes! Consider Abyssea, esp for time farming where typically BLMs Aga III / Aja 10-20 mobs at a time for chests, I'd like to see SCH be able to AoE their nukes, I'd even accept a huge decrease in damage per target, like 1 target, obviously 100% dmg, and 4 targets would be 25% damage each, caps at 10% damage for 10+ targets. I'd just like the option. It would also be nice if they applied to yellow procs, Manifestation, Thunder III = Thundaga III proc.

    And before anyone quotes with with "QQ SCH shouldn't be able to aga that's unrealistic!", take into consideration that our "precious" BLMs fall far below the chain vs. a BLU with the correct Atmas using Charged Whisker for 5000-6000 DMG per target.

    I don't think that's an unrealistic request considering the pathetic damage downsides I posted above, this would help with the fact that SCH gets very limited proc options, and even less chances to contribute in time farms.
    (0)

  3. #93
    Player Tezz's Avatar
    Join Date
    Mar 2011
    Posts
    99
    The fact is that I'm sure SE sees the imbalance and one way or another rdm and sch can expect Cure V, whether anyone likes it or not. New topic, Manifestation and nukes! Consider Abyssea, esp for time farming where typically BLMs Aga III / Aja 10-20 mobs at a time for chests, I'd like to see SCH be able to AoE their nukes, I'd even accept a huge decrease in damage per target, like 1 target, obviously 100% dmg, and 4 targets would be 25% damage each, caps at 10% damage for 10+ targets. I'd just like the option. It would also be nice if they applied to yellow procs, Manifestation, Thunder III = Thundaga III proc.

    And before anyone quotes with with "QQ SCH shouldn't be able to aga that's unrealistic!", take into consideration that our "precious" BLMs fall far below the chain vs. a BLU with the correct Atmas using Charged Whisker for 5000-6000 DMG per target.

    I don't think that's an unrealistic request considering the pathetic damage downsides I posted above, this would help with the fact that SCH gets very limited proc options, and even less chances to contribute in time farms.
    Also in regards to SCH & Procs, it would be neat if SE could somehow make our Storm spells equivalent to an Ancient Magic Proc when cast(so we could use either AM and/or Storms for yellow). This would also prompt more /SCH slightly more.

    Although with your Manifestation + Tier 3 idea, these would allow SCH to also proc all yellow nukes. Not that it's a bad or overpowering thing. (Side note: lol @ DRK/SCH -ga procing).

    Just a quick question, but do you agree with Scholar getting Cure V with regular Enmity gain? Because the vast majority of people asking for Cure V have said that one way or another, or when you say "without adjustments" do you mean something else?
    I would be more in favor of a SCH unique Cure HOT spell. They could make the potency in between Cure 4 & 5, and add a short duration HOT for like 200HP/tick.
    (0)
    Last edited by Tezz; 03-28-2011 at 03:58 PM.

  4. #94
    Player Daremo's Avatar
    Join Date
    Mar 2011
    Posts
    95
    Character
    Ubasti
    World
    Carbuncle
    Main Class
    RDM Lv 5
    Hmm, something like a Helix for healing, initial cure for ~200, and then repeats that 7~10 times at long interval tics. Interesting.
    (0)

  5. #95
    Player
    Join Date
    Mar 2011
    Posts
    391
    No @ Manifestation nukes.

    For Magic Stagger, no. I'm on the fence about the idea anyway, but having it equatable to -aga III is just plain wrong. Black Mage would only have Ancient Magic over Scholar then, and one series of spells is ignorable from a low man point of view. Okay maybe you'd bring a Blue Mage/Bard, but that's only a mule. Give Black Mage a similar situation and I'd do exactly the same with it. Just kidding, I probably already would.

    As for Manifestation nukes for nuking. Your idea of balance is ridiculous. If my Blizzard V can match a Black Mages 11k damage, my Manifestation Blizzard V is going to cost 585MP and do 1,1k damage (-aga is near ignorable on small amounts of mobs imo) per mob, and I can't even match Black Mages top nuke. If I get given that next update I'd up and quit (like I've been playing for the last 3 months anyway).

    Having it just for Magic Stagger just seems wrong. It would be a worthless addition to the job considering any new content would hopefully have a revised system, normally I wouldn't be against potentially worthless additions to the job, but slapping "SCH Lv. 8" on a scroll of Paralyze takes 10 seconds, balancing Manifestation to handle nukes does not.
    Not sure why SE didn't put Helices on the Magic Staggering list to begin with, but they should (also have it cycle weakness. "Weak to Ice" should mean exactly that, not "Weak to Blizzard III"). It at least gives me an excuse to bring my Scholar. An excuse because this game requires nothing more than a White Mage and a Ninja, Black Mage and Blue Mage/Bard mules are required only for this fairly poor system. Yeah, I'd rather they do something about that than give me a worthless -aga clone just so Scholar can still be bested by a Black Mage who has Ancient Magic.
    (0)

  6. #96
    Player Tezz's Avatar
    Join Date
    Mar 2011
    Posts
    99
    Not sure why SE didn't put Helices on the Magic Staggering list to begin with
    I meant Helix earlier, not "Storms". Was tired last night.

    Yeah, I'd rather they do something about that than give me a worthless -aga clone just so Scholar can still be bested by a Black Mage who has Ancient Magic.
    I would hate to be thought of as this, but at the very Least we would be thought of! (jk)

    It really is time though that SE finds a better way of balancing Abyssea at this rate. Also 100 inventory CAN I HAVE IT. It's, literally, impossible for me to carry all the gear i want on SCH. Or allow us to macro from our Sack/Satchel.
    (0)
    Last edited by Tezz; 03-29-2011 at 02:35 AM.

  7. #97
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    anyone ever seen something like this before?:
    http://forum.square-enix.com/ffxi/th...s-blood-weapon

    my libra is broken
    (1)
    Last edited by Rambus; 03-29-2011 at 03:23 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  8. #98
    Player Zatana's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1
    Character
    Zatana
    World
    Asura
    Main Class
    SCH Lv 95
    Some thoughts on Sch:

    Damage really isn't an issue with the job at the moment in my opinion. Black Mages may be able to out nuke a Sch, but I still feel that I can go toe to toe with them, and even out nuke a lot of the less well geared Blms. My Blizzard IVs typically hit 4.8k, and break 5k on Iceday. While this won't compete with a full Empyrean +2 BLM's set bonus in the slightest, it's still more than enough, as that will one shot, or at least take off about 90% of an average mob's HP. The reason I find that I can't keep up with BLMs, or am asked to go Blm to an event rather than Sch, is primarily either due to lacking yellow triggers (unavoidable) or not being able to AOE nuke. Not that I'm saying Sch should be able to AOE nuke, but that's just how it is most of the time.
    (Furthermore, as for DPS, with Quick Cast from the set bonus, etc., a Sch can effectively double cast spells, or triple or more, if lucky. That, in my opinion, really can compete with a BLM's Conserve MP augment.)

    I admit the casting speed is a bit annoying. I was also of the opinion that Sch should be able to nuke faster, but maybe not quite as hard as a BLM (Quick Cast seems to back this up to an extent). I do feel though, that a well geared SCH with Fast Cast etc. can keep up with a BLM. The fact that a SCH would have to work so much harder to keep up with a BLM, especially after being used to being faster than a BLM, bugs me. That's life though.

    I think hopefully by 99, with the completion of the Tier V spells Sch should be able to hold its own across the board with BLM.

    On the Light Arts side of things, I think (like most people) that Sch is definitely lacking in the healing category. However, I would say that outside of Abyssea, nothing much has changed, and that Cure IV will still suffice, especially with an enhanced Rapture from Savant's Bonnet +1/2 and some minor Cure Potency gear. With atma and gear I can get 6-700 Cure IVs in Abyssea, but even then Cure V would really help. I one thing to consider though, is whether or not SE will really pursue Abyssea in the next version update. I'm not really sure what direction they'll take, but if it's outside of Abyssea, we won't really need Cure V on SCH (and WHM probably won't get much use out of Cure VI either.)

    Things I would like to see changed about Sch:

    Cure V (see above)

    Libra ranged extended - Seriously, having to move into range of AOE's to use a mage ability is kind of counterintuitive.

    Pax and Tranquility/Equanimity
    - I don't know if anyone else has noticed this, because I know a lot of people don't like these Stratagems, but with the effects of Animus Minuo up I was unable to activate Tranquility. This makes no sense to me. I really didn't think that the -5 or -10 from Animus Minuo and however much enmity merited from Tranquility would be a game breaker, and for them to not work together reduces the already minimal use of those two Stratagems. I'd like to see them stack.

    Modus Veritas - Could that please at least work again? Like on NMs, where it might actually count? I get that it was hax instantly killing stuff, but you didn't have to get rid of it altogether…

    Adloquium - I think another tick of Regain would make this infinitely better. Even if it had to come in form of some piece of gear, I would really like a two tick Adloquium. (Though I appreciate having it in general.)

    Helices - I'm actually pretty happy with how much damage I can do with a Helix spell. Under good (Abyssea) conditions, I can hit 800 damage, which totals up to enough to one shot most mobs in Abyssea. I was thinking Helices II would be neat, and not necessarily overpowered. Perhaps extended duration, or maybe a faster tick, not necessarily more damage. Also, I think the idea of being able to AOE Helices, while not always practical, would be an interesting addition, and perhaps a way to stand toe to toe with BLMs in the AOE department, without stepping on their toes for straight Damage.

    Stormsurge II - For future Merits and Abilities, I thought that a Stormsurge II could be very interesting. I love the Storm spells; I think they're a distinguishing trait to SCH. I'd like to see the Spells themselves get better, but I think this would be a decent compromise. The one problem I have with the Stormspells is that even with Stormsurge, they're still very mage centric buffs. I'd like to see a bit more use for other jobs as well. Stormsurge is a start, but with base cruor buffs being more than a fully merited Stormsurge, sometimes it's just easier to overlook them for melee. I think additional effects correlated to the spell's element would be nice. IE: Thunder correlates to DEX, which relates to ACC. Stormsurge II would raise the ACC a bit in addition to the DEX. I think this could be balanced properly to really make the spells worth adding to melee as well as nuking jobs. Fire could be ATK, Wind: EVA, Earth: DEF or maybe PDT-, Water: MDT-, Ice: MAB, Light: Magic Evasion and Dark could be a bit of everything like the original Stormsurge (Though something entirely different could be fun.)

    Oh, and this probably won't happen/goes against standard SCH thinking, but I would really, really love to be able to AOE Silence, Slow and Paralyze, but I would totally settle for Silence alone. Kinda greedy, I know, but it would be so fun to screw with some of the worm camps in Abyssea by Silencega'ing. </3 worm camps…

    Sorry for the huge post, but after reading through 7 or so pages of this post, I just had all of this bouncing around my head and really had to get it out .-.;

    PS: I have seen that exact same thing happen to my Libra on Glavoid.
    (0)
    Last edited by Zatana; 03-30-2011 at 01:45 AM. Reason: Adding text

  9. #99
    Player Tezz's Avatar
    Join Date
    Mar 2011
    Posts
    99
    Give us a Regen that every tick cures a status ailment! -.- /sarcasm (if only if only)
    (0)

  10. #100
    Player
    Join Date
    Mar 2011
    Posts
    391
    Quote Originally Posted by Zatana View Post
    Libra ranged extended - Seriously, having to move into range of AOE's to use a mage ability is kind of counterintuitive.

    Modus Veritas - Could that please at least work again? Like on NMs, where it might actually count? I get that it was hax instantly killing stuff, but you didn't have to get rid of it altogether…
    This is the bare minimum I expect from next update.

    Modus Veritas is worthless as it is. Before the exploit hardly anyone used its stacking ability, why make the ability worthless when you can just remove the worthless aspect of? Just make it so it doesn't stack. Problem solved.

    Libra? Well I could go off on how worthless an addition to the game Libra and Animus spells were, but I doubt anyone is interested. I'll actually waste my MP on Animus spells though, I absolutely refuse to use Libra, maybe if I can use it without moving I may at least use the worthless ability.
    (0)

Page 10 of 17 FirstFirst ... 8 9 10 11 12 ... LastLast