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  1. #31
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Aaralyn View Post
    I don't see how they could do this without giving WHM an extra trait or ability that breaks the -ENM cap, just for Cure V. I'm talking about the formula (maybe that's the wrong word) that makes it so Cure V has fixed enmity. I don't think you can have one Cure V with fixed 300 enmity, and another Cure V with 600 enmity that isn't fixed.
    Like I said, you dont need 2 cure 5s

    Just have cure5 check wether your mainjob is whm, if so give low enmity, else give high enmity.

    It's actually pretty easy to do. If-then statements are some of the first things you learn when studying a programming language.


    <if spell="Cure V">
    <amount_cured=" MND + Healing skill * cure potency" />
    <if $main_job = "WHM">
    <Enmity_Gained="400 CE", "700 VE" />
    </if>
    <else>
    <Enmity_Gained="$Cure_enmity_formula" />
    </else>
    </if>
    Crude, I know, but it really isnt that difficult. You could probably learn to do something similar in 1 hour of starting a basic programming language.

    (To all of those real coders out there: forgive me!)
    (0)
    Last edited by Raksha; 05-14-2011 at 11:40 AM.