Results 1 to 10 of 165

Hybrid View

  1. #1
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    I understand and I understand the need for that balance, that was always to my replay to people. I would say give cure V to those jobs then they where like zomg that will brake whm. Then I will say not if you cahnge how cure V works and give an EMN cure trait for whm that works outsite caps.

    If you seen it before was prob me saying it. ( say it a lot talking in different job threads too)
    Quote Originally Posted by Rambus View Post
    WHM are on cure VI already.

    The only thing that makes cure V overpowered is the static Enmity that cure V has. SE can drop that, and then give WHM some trait of cure enmity down that works outside caps. Make cure VI a better cure / mp ratio, then you are fine letting PLD, RDM and SCH having cure V. you cannot have jobs on /WHM and at 99 /RDM that has the same cure power as jobs that has cures as a main. It is not a progression for having the same level cure of natural cure jobs (PLD, RDM,SCH) and having anything sub it. Not giving PLD, RDM, SCH cure V just shows SE wasn’t fully ready to past this game past 75. I still think this game is not meant to past 75 and they are trying to force it that way.

    I do think RDM can use raise II, SCH can use raise III and WHM use raise IV by 99, you need progression in all areas. I do not know about PLD and raise II though, they originally never had a raise.
    forgot about restating the mp/heal ratio on cure VI but ya -.-

    changes can be made to allow rdm pld and sch to get cure V
    (0)
    Last edited by Rambus; 03-22-2011 at 09:21 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  2. #2
    Player Hiroshiko's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    14
    Character
    Hiroshiko
    World
    Ragnarok
    Main Class
    BLU Lv 90
    I agree and I think it was you that I remember reading the -enmity trait from. I've been hopping a lot between this thread and another suggestion thread in the Scholar forum, as well as a few in the White Mage forum. A lot of the ideas run together after awhile. Anyways, you make a very good point though. It would be ridiculous for anything sub /WHM or /RDM at 99 to have the same tier Cure as RDM, SCH, and PLD. The suggestions to alter Healing Magic Skill's impact on the Cure formula as well as the -enmity trait for WHM (and remove of Cure Vs static enmity) would be great steps toward preserving WHMs top-tier healing status, while still allowing SCH and RDM to keep up on healing duties and PLD to utilize it as well.
    (0)