
Originally Posted by
TimeMage/Fredjan
I think someone suggested it earlier here or in another thread... SE could remove Cure V special enmity properties, and then give WHM a lv50 job trait that reduces cure enmity, so that the new Cure V generates roughly the same enmity as the old one. Or maybe a little more, but the rest of cures generate less since they're affected by it, or whatever. This would solve the enmity issues.
As for potency issues, rework Cure formulas so that MND and SPECIALLY healing skill are determinant in the spell potency: There you go, RDM and SCH has Cure V, but generates more enmity and can't heal as much (while still being clearly superior to Cure IV).