If you don't like it, then don't use it. They're not going to add a stratagem that does the same thing as another stratagem just because nobody likes the idea of using two charges instead of one. If you're suggesting that they reconfigure the way it works (costing one charge instead of two), then I'm all for it.
Your 'tude sucks. I never called you a fanboy nor did I "call you out" on your playing skill as SCH. Feel free to quote me on anything I said. However, thanks for providing an example. It seems useful enough to warrant real consideration.Originally Posted by Jomen
Again, just because I said 2.5K is weaksauce doesn't mean I'm insulting you. If you took it as an insult, sorry, but don't be so defensive.Originally Posted by Jomen
Why would you sub anything other than /RDM, honestly? There's nothing you can do with Curaga that you can't do with Accesssion+Cure. You want Warp? Uh, Warp Cudgels are cheap and Scrolls of Instant Warp are 10CP. And yes, of course, every SCH subs /RDM for Refresh. Obviously. In terms of Job Traits/Abilities, Fast Cast, Magic Attack Bonus, Magic Defense Bonus and Convert are pretty much everything you could want in addition to what you already have for SCH. Being able to use Curaga or Warp don't even hold a candle to this. It's so convenient that it makes debate about ones' choice of support job pointless.Originally Posted by Jomen
You keep saying this and you're still wrong. Alacrity and Celerity exist. If Fast Cast+Alacrity/Celerity isn't cutting it for you, then I don't know what to say. If you want to nuke as fast as a BLM or RDM, then play BLM or RDM.Originally Posted by Jomen
Things change. PLD used to be useful. All of the jobs have aspects that they excel at and aspects that they fall short in (compared to other jobs). People keep asking for sooper dooper speed and it gets annoying. Try to come up with something novel for SCH instead of just picking more parts from WHM and BLM that you want and trying to assimilate them into SCH.Originally Posted by Jomen
It's not necessary. SCH can breach +68% damage per nuke pre-Elemental Affinity, Magic Attack Bonus, INT formulas or anything else you can think of. Ebullience is +20%, by the way. Savant's Bonnet +1 increases it to +25%. Savant's Bonnet +2 increases it to +30%.Originally Posted by Jomen
I could ask you the same question. I don't know you nor care about your "skill" with SCH, brah. You said it yourself that you were just "saying some thoughts that came into my mind". And I agree with you: Some were good, some were not. Just because I read your post and told you what I thought about it doesn't mean anything. It's a forum. Get over it.Originally Posted by Jomen


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