Page 11 of 17 FirstFirst ... 9 10 11 12 13 ... LastLast
Results 101 to 110 of 165

Hybrid View

  1. #1
    Player Tezz's Avatar
    Join Date
    Mar 2011
    Posts
    99
    Give us a Regen that every tick cures a status ailment! -.- /sarcasm (if only if only)
    (0)

  2. #2
    Player Tezz's Avatar
    Join Date
    Mar 2011
    Posts
    99
    IDK about you guys, but i'm feeling burnt on SCH due to inventory issues and such. I keep wanting to get on SCH and have "fun", but due to, practically, non-existent popularity & over 80 inventory i just don't play it (and it sux since its one of the only jobs i care about).

    I'm usually on WHM or MNK these days. It just sux because i "gave up" on FF14 for now and the trend is carrying over into FF11 now, or so it seems.
    (0)

  3. #3
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Tezz View Post
    IDK about you guys, but i'm feeling burnt on SCH due to inventory issues and such. I keep wanting to get on SCH and have "fun", but due to, practically, non-existent popularity & over 80 inventory i just don't play it (and it sux since its one of the only jobs i care about).

    I'm usually on WHM or MNK these days. It just sux because i "gave up" on FF14 for now and the trend is carrying over into FF11 now, or so it seems.
    blu has more reason to complain about going over 80 slots then a SCH does, only reason I can understand what you are saying is going overboard with magain staffs.

    I can fit PDT, MDT, convert gear and sublimation sets on me ( added to the normal casting sets)
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #4
    Player Tezz's Avatar
    Join Date
    Mar 2011
    Posts
    99
    I can fit PDT, MDT, convert gear and sublimation sets on me ( added to the normal casting sets)
    Do you guys just not carry light arts gear or something? I know i could likely sacrifice a few pieces now (because of Atmas) but not nearly enough to actually have room for pDT & mDT sets. That's just crazyiness.

    Please post your inventory and/or gear sets that you carry on you.
    (0)

  5. #5
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Tezz View Post
    Do you guys just not carry light arts gear or something? I know i could likely sacrifice a few pieces now (because of Atmas) but not nearly enough to actually have room for pDT & mDT sets. That's just crazyiness.

    Please post your inventory and/or gear sets that you carry on you.
    Nuking:
    8 HQ staff
    bugard strap+1
    maats cap/ savant's bonnet+2
    Savant's gown +2
    Twlight cape/ potentia cape
    Savant's chain/ uggalpich pedant
    Savant's bracers+2
    Congnitation belt/ ice obi/ dark obi/ thunder obi
    Phantom tathlum
    Hecate's earing/ moldavite earing
    snow ring/ diamond ring ( int6)
    Cyebele pants
    savant's loafers

    Enfeebling set:
    Maats cap
    scholar's gown
    potentia cape ( not really useful but all i have atm)
    Enfeebling torque
    Argute braxers
    cognition belt
    snow/diamond
    Savants pants +1 ( i am holding out on doing +2 because it is a waiste of stones, my way of showing SE/people these are useless and needs more)
    Savant's loafers +2

    totals 377 skill way more then you need in a lol75game.

    379 and 381 is same for Phalanx so i am not sure what skill ups i need or gear to hit the next level anyways
    Enchancing magic:
    Savant's bonnet+2
    argute gown
    colossus's torque
    scholar's pants
    augmenting earring
    fulcio grip

    convert:
    1192 hp/1123 mp ( I can't have all my gear currenty from being 80/80,80/80,80/80,80/80,80/80,80/80 once sobek skins get stackable and such ill be able to properly state my gear)
    Walahra turban
    Argute gown
    twlight cape
    uggalepih pendant
    savant's bracers+2
    Yiget seraweels
    savant loafers+2
    bomb queen ring
    antivenom earing
    happy egg

    sublimation store:
    Walahra turban
    Argute gown
    twlight cape
    uggalepih pendant
    savant's bracers+2
    Yiget seraweels
    savant loafers+2
    bomb queen ring
    antivenom earing
    happy egg
    Creek M clomps ( porb better now but this is reycled gear)
    cassie earing

    MDT:
    Twilight torque
    Coral ring
    Mermani's ring
    coral earing

    PDT:
    Twilight torque
    Terra's staff
    jelly ring
    umbra cape

    HMP:
    Pluto staff
    Yiget set
    Austerity belt
    Invigorating cape
    Phi necklace
    Relaxing earing
    Antivenom earing

    Dark magic:
    (not much , i need relic pants too)
    scholar's gown
    aesir torque
    dark obi ( when needed but not like i have a real belt anyway)
    (0)
    Last edited by Rambus; 03-31-2011 at 09:17 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  6. #6
    Player Bubeeky's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    328
    Character
    Bubeeky
    World
    Carbuncle
    Main Class
    WHM Lv 92
    Let us whms keep Cure V, it's the only thing keeping us as top healer....if you sch's and rdms get cure V, we'll be back where we were at 75, with whm being meh...it's our job to heal, Sch is a battle tactician, it needs more unique things, like those enmity adjustor spells, or the regain spell, or something else we've never seen before....if you guys get cure V, you'll stop being unique mages and go right back to being substitute whms
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    391
    Christ, some White Mages just really don't know what makes their job worthwhile, do they? Forgive me, you didn't quote anyone so I just assume you're against the majority of suggestions saying "give Cure V without the enmity reduction", enmity being the primary reason White Mage is top.

    Why are people against Scholar being a substitute mage anyway? Did people completely forget that it's meant to be a White Mage or a Black Mage or a Red Mage depending on the situation? Light Arts and Dark Arts are tactical choices, right now Scholar leans heavily on only being a substitute Black Mage or Red Mage without a worthwhile Cure spell. I've main healed on Scholar just fine on new NMs, a higher healing Cure spell would be nice simply because there are times I barely pull through (<3 Quick-Magic). I still wouldn't take a Scholar over a White Mage though, enmity is a very real issue for me where as White Mage wont pull hate unless everyone else is dead. Cure V gaining more hate than Cure VI for Scholar, only an idiot would spam that. It's far easier to invite a White Mage to just spam virtually hate free Cures than it is to invite a Scholar who's going to have to watch their enmity.

    Oh and SE should just remove the whole Enmity Douse and Cure V/VI effects and give them to Scholar in the form of spells. I find it disheartening to see them want to move Scholar towards an "enmity controller" class when they give everyone else means to completely negate hate. What do we get? +5/-5 Enmity spells. Brilliant.
    Unless the whole enmity aspect gets changed into something similar to a substitute Corsair/Bard, there's really no point with it at this stage in the game (even then Animus spells are trash), fights are shorter, parties are smaller and hate just doesn't matter anymore, most jobs can act as psudo-tanks or cannot even gain hate or can simply wipe it clean. Very few jobs have to hold back any more. Ironically Scholar is one of the few that does.
    (1)

  8. #8
    Player Bubeeky's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    328
    Character
    Bubeeky
    World
    Carbuncle
    Main Class
    WHM Lv 92
    Actually, I am against giving sch's cure V at all, now that you mention it They aren't supposed to be on the same power level as whm, and I applaud SE for taking sch away from the healer mage idea

    Also, with all the massive enmity control out there through gear/atmas/skill, it shouldn't be an issue

    PS. that signature is utterly facinating lol
    (0)
    Last edited by Bubeeky; 04-01-2011 at 12:21 AM.
    Love life, dare to dream, and LIVE ON PURPOSE!
    Also make sure to beat up any evil elvaans along the way, as we all know tarus are the ultimate race.

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    391
    Err... I have to completely disagree with you then.

    This new enmity role as it is now is an abysmal direction to take Scholar in. Anyone who actually thinks these additions are worthwhile probably thinks Occult Acumen is a neat addition to Dark Knight. Keeping Scholar as a White Mage or Black Mage based on the situation (read: tactical) with a hint of Time Mage and Geomancer mixed in was a much better way to advance the job. Cure V is a part of making Scholar all that past level 75 and I'd much rather have seen Storm II than Libra and Animus.

    White Mage should not feel threatened at all by Scholar getting Cure V (with greater hate gain than Cure IV). It takes a completely awful White Mage to pull hate, conversely, it would take an absolutely brilliant Scholar to main heal with Cure V and not pull hate. I can nearly pull hate support healing with Cure IV while a White Mage sits and spams Cure V/VI for the whole fight without consequence for crying out load. Do you really think that with Cure V Scholar is going to replace White Mage? MP isn't going to be an issue outside Abyssea unless you take playing level 75 content too literally and refuse to use any new content outside Abyssea. We have Refresh II and Ballad III now, and gear that enhances them. They're worthless in Abyssea but outside they're amazing.
    (0)

  10. #10
    Player Bubeeky's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    328
    Character
    Bubeeky
    World
    Carbuncle
    Main Class
    WHM Lv 92
    mechanical question though...how exactly would they give sch without giving the enmity down thing unless they removed it from whm too? I'd imagine it to be difficult to have the same spell twice in the game, one with enmity, one without.

    Also, I don't feel threatened by sch having cure V to be honest, I don't like the idea of sch being able to be whm or blm of power rivalling a true whm or blm...the benefit of a pure mage is that we have power that far surpasses others in our field.

    I don't pretend to know what they could do for sch, I'm just saying I'd like to see them not get copies of what whm and blm already have, but to get completely new spells or abilities that give them their own brand new niche, not just the ability to fill a current niche...perhaps some more battle flow abilities or more time mage/geomancer qualities or something.

    TARUS RULE! (just thought I'd share that random fact <(^.^)> )
    (0)
    Love life, dare to dream, and LIVE ON PURPOSE!
    Also make sure to beat up any evil elvaans along the way, as we all know tarus are the ultimate race.

Page 11 of 17 FirstFirst ... 9 10 11 12 13 ... LastLast