Quote Originally Posted by Kavik View Post
"don't get hate, etc. "

If you're solo'ing this is a moot point. As for stoneskin, even with capped enhancing magic skill it only absorbs 350 damage, it is not going to save you from a 1200 damage nuke, it may reduce damage but it will not mitigate it. This has happened to me a lot, i throw blink and stoneskin up as sch/rdm, i nuke the mob then sleep it, nuke it again and before i can sleep it again, it runs over, and double attacks me, taking out my stoneskin in 2 hits (no my enhancing magic isn't capped so i get about 300 points of dmg mitigation outta stoneskin), then it proceeds to interrupt me no matter what i try to do and i die... with blink still active. Even with phalanx/protect/bind/paralyze/slow etc etc etc, if you can't CAST them because your getting HIT because your retarded 'random' shadows aren't being used up (assuming the mob is susceptible to them at ALL, i have fought a lot of stuff that is just flat immune to everything) none of it matters, whereas in a /nin scenario Nuke > sleep > nuke > Shadows take damage > sleep while you've got shadows up. It is not too much to ask that they do what their description says "Absorb an enemy attack directed at you" not "Sometimes absorbs an enemy attack directed at you".
A: Stoneskin is higher than 350 damage mitigated if you have EASILY OBTAINABLE gear
B: get an mdt set. that 1200 nuke should be for 600 pre stoneskin
C: get your merit abyssites already because 1200 damage wont kill most mages inside abyssea and if you did take 1200 damage you just lost enough hate for the other guys to get it back
D:You don't see at all why being able to spam "utsu" every 3~6 seconds would be overpowered at all?
E: Learn how to kite/pin on a mage if solo without nin sj
F: Dont get hate
G: Aquaveil
H: if all else fails there is more than enough spell interruption gear to cap for mages atm I believe.