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  1. #11
    Player Voidstorm's Avatar
    Join Date
    Apr 2015
    Posts
    483
    Character
    Voidstorm
    World
    Ragnarok
    Main Class
    SCH Lv 99
    They could certainly have just made it so we can only access Floor 1 of each wing from the entrance, and every floor could have its selection completely removed in favor of the automatic, you run on top of the circle, you go up to the next floor.
    Which is exactly how the OG Limbus floor up's worked.
    Less menu-ing. Less annoyance.

    There's two progress bars at the top left. One has a counter that goes up to 10. The other gives you a temp item if you don't already have one... When adding the one with a counter, why not do the same for the other? That way we would have more freedom in how we do our weekly grind.

    a full 18man shouldn't have to do more 7x or w/e the number of kills a party needs to complete a floor. it's ludicrous. Let us actually team up with more friends for the content and it actually make it more fun instead of less fun. We're already giving up on Exemplar Points by teaming up. 3x the number of mobs would be fine since it's 3 parties teamed up. More than that is just punishing us.
    (1)

  2. #12
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,376
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    you run on top of the circle, you go up to the next floor.
    That would prevent you from choosing a specific floor. Some people do things out of order or in different orders, or you're trying to track down the NM mob, if you're doing that you're not necessarily completing floors at all. There are reasons for people to do things differently from the way you are, so what may be convenient for you won't be for someone else.

    Limbus isn't linear, you can go through it forwards or backwards or do it in any random order you like, or do nothing at all except search for the NMs or the sparkle spot.
    (0)

  3. #13
    Player Voidstorm's Avatar
    Join Date
    Apr 2015
    Posts
    483
    Character
    Voidstorm
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Limbus was linear until they replaced it with the new version.
    Making it linear again would sap a few minutes from people ONLY targeting NMs and from people who finished their run and now need to run to a chest on another wing since they ended the climb in a different wing. (shouldn't happen if you run with the same group every time or do it solo)
    The shiny ???, ya it would take longer if you are going to the zone JUST to hit that... That is the only Limbus I even do currently and I don't think that would be a big deal having to climb a few minutes to get to the proper floor.
    (1)

  4. #14
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,376
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Limbus was linear until they replaced it with the new version.
    well yes, it was, but it isn't anymore. It does not matter whatsoever which floors you do as long as you eventually do them all, and being able to pick any floor is useful if you find out where the sparkly spot is since you can go straight there, and targeting NMs as you mentioned.

    But my point is, the way it's set up now has benefits, and the inconveniences are trivial to most people who can handle the "cognitive load." It feels weird to me even mentioning this as someone on the spectrum, as I'm among the category of people most likely to be bothered by this and I'm not. I do not want to automatically go up floors for the reasons stated previously, I don't find the menus difficult and even a half second's hesitation will ensure you don't select a floor you didn't mean to. I also think it's abuseable with the way some approach the content, training lots of mobs to kill at the portal (which is also annoying for others and I'd very much like to discourage that behavior), counting on the automatic transfer to save you if things get out of hand but you manage to kill enough.
    (0)

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