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  1. #8
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,402
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    It is ridiculous and unreasonable to suggest I make a new character to farm a Ridill for my main character?
    I didn't suggest this at all? Not sure where you got that. Maybe you're referring to how it's force pop now, but I didn't tell you to do that.

    But really, ridill doesn't even have the worst drop rate. The lowest drop rate tier is ~1% and ridill is around 5%.

    SE moved away from timed spawns on most HNMs for a reason. For one thing, with all players able to obtain pop items, fafnir can actually be spawned more than before. SEcondly, it eliminates the player conflict over a popular NM. Do you really want to have a provoke ping contest again instead of being able to do it when you want to do it? Players almost universally prefer the force pops. I was in an HNM LS for years back in the day and I do not miss standing around Dragon's Aery for multiple hours only to not have the Fastest Provoke in the West.

    You can buy/sell/trade the pop items, you're not limited to just making alts to get more pops items. And maybe Fafnir isn't so relevant but even today people still want D rings from King Behemoth.

    Ultimately, this forum section is for bugs. If you want to make suggestions, you can post in Battle Content or General Discussion. This thread will get rejected as "working as intended" because... it is.

    Ideally SE would implement some kind of bad luck protection, but that would entail tracking your drops which would substantially increase character data size.. Ridill is around 1 in 20 and you say you've done it almost four times as many times without a drop. Just a sanity check here: are you sure you really don't have one already? /itemsearch "Ridill" Because it won't drop at all if everyone in your party already has one.

    Anyway, you should seriously consider exploring the content that has come later. SE seems to be updating old contents for the new progression caps. Limbus for instance is no longer 75 content so your options are narrowing. There is plenty of "sidegrading" as we have remained at our current maximum progression for many years now. When they added master levels, no equipment or abilities depended on them, its just extra stats, so gearing is almost as good today as it was before everything changed.
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    Last edited by Alhanelem; 03-19-2026 at 04:45 AM.