For a long time, I've wished it was possible to move the in-game camera faster.
It feels very slow to look around nowadays, especially compared to more modern games.
I think people are used to being able to move in-game cameras much faster now without feeling motion sick.
I also wish it was possible to zoom out further.
Depending on how far someone zooms out though, I know this would probably cause issues where players could see unintended parts of a map, where there might not be any textures or level geometry at all.
Still, I would be willing to overlook spots of empty geometry or artifacts if I could zoom out just a bit further sometimes.
Regarding the zoom function, I understand that it simply changes the field of view (FOV) instead of actually moving the camera entity.
It'd be nice to be able to zoom in & out without having to adjust the FOV, as narrow FOV can cause eye strain and motion sickness.
I know this is a lot of work, and if all of what I just mentioned was to be implemented, it'd probably require a major rewrite of the entire camera system..
So, at the end of the day, just being able to move the camera faster would be a great help alone I think, if the developers have time could they perhaps look into this?
I don't expect anyone at the team to go out of their way to make adjustments to the camera system, but I figured I'd voice my request here anyways. Thank you![]()

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