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  1. #31
    Player Krystal's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    312
    Character
    Pikachuninetail
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Cream_Soda View Post
    If they raised the lv cap in abyssea, people would just get rich off smn burn pulls again and that'd be the popular thing at 600+/kill
    ya..but that itself has a bigger limit on it than abyssea does. it's limited to how many smns they have their 2hrs, and if they can find a job to sync to....
    (0)

  2. #32
    Player PizzaTheHut's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    104
    Quote Originally Posted by kaht View Post
    Ok, here's on topic - this argument has been beaten to death over the last 8 months.
    Not on this forum where it can be heard.

    The level cap needs to be raised. As an old school player I'm tired of dealing with tourist players who know nothing about their job nor even the basic principles of it.

    Yes great you brought your friend in to the game and now they get three level ninety jobs in two weeks. What's worse is when the job is WHM(severely under leveled healing skill) etc.
    (0)

  3. #33
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Krystal View Post
    besides it's not a matter of burning to 90 THEN researching the job...the bases of earning the levels and working with other players is to learn it naturally....not read some damned tutorial manual and go"okay..i got it!" *goes and gets self killed 10 times over* *goes back and reads again* "oh, i know i got it this time!" *gets self killed 10 more times* that's the difference between learning the job naturally and reading some damned tutorial page.
    Two part question: How much about your jobs and gear mechanics did you learn *On your own from exp'ing* as opposed to on community sites or wiki?

    Part 2: How much do you actually know about how the game works?

    This is important. I promise you, 99.9% of players are not going to magically notice that increases in dMND increase their Slow potency just by exp'ing.
    (0)

  4. #34
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    412
    Lazy is the _kind way_ to put a lot of these louts.

    I mean, it's almost gotten to the point that a party leader in Abyssea has to keep an eye that there isn't at least a third of his party AFK, leeching the crap out of the situation (with the exception of the occasional cash-in of their Dominion Ops or, worse, a ninja-lot).

    But these louts will tell that doing that is "playing smarter" -- that it's actually better for them to AFK and do nothing for the party and get all the relevant benefits.
    (0)

  5. #35
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Well, unless you're Kirschy, researching is going to make you a better player than learning it "naturally".

    You don't just pull all the game formulas out of your rear. Every person who researches their job is going to have the potential to be a better player than those who do not.

    Period.
    (0)

  6. #36
    Player Rionaheart's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    18
    Character
    Rionaheart
    World
    Ragnarok
    Main Class
    DNC Lv 99
    everyone that thinks Abyssea should be capped at 75+ will just laugh at everyone that wants it to stay @ 30 cap i really do hope SE reads these posts and caps it at 75 so all us players that love the game as it was before Abyssea can go yeah.... Ha Ha you cant leach Abyssea any more.
    (0)
    Rionaheart
    Server Ragnarok

  7. #37
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    412
    Quote Originally Posted by PizzaTheHut View Post
    Not on this forum where it can be heard.

    The level cap needs to be raised. As an old school player I'm tired of dealing with tourist players who know nothing about their job nor even the basic principles of it.
    Raising the level cap is not going to do that, and you know this.

    There is an attitude (problem) of MOST of the (esp. NA) players -- the ends justify the means, and they don't care how bad they abuse every conceivable system in the game. As I just said in the other post on this thread, Abyssea (and I had hoped this would blow up the power structure in the game) has made this 100 times worse.

    I mean, if you want an extreme case, I once saw a YouTube video of a level 75 Black Mage with I believe AF2 gear.

    Once he removed his gear, we saw the ugly truth: The guy had ZERO magic skill. NADA. NONE.

    That kind of crap needs to be reported and stopped.
    (0)

  8. #38
    Player Wenceslao's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    207
    Character
    Wenceslao
    World
    Asura
    Main Class
    DRG Lv 99
    I really think SE has nothing to do with it, we are the problem, if we keep allowing more than one leech per pt, well... look at the results, if SE raise lvl cap for abyss, the ppls will just find another way, we should put the example and do some old school pt on old zone some times to teach new players how is done (well its my humble opinion), really guys its in ourself to put a balance on the game, remember old times when even get a dynamis ls was a great task, as even 75ppls would be rejected if they didn't know its roll, we can do much on this game without being really ekitist, we should teach new ppls how was done and how should be done, if we as pt leader just forbid leeching well it could be a start, but those new players would be discouraged to keep playing, but if instead we start pting again in old zones, they would be encouraged to do it, SE has even raised exp received upon killing mobs in outside abyssea zones, think about it guys, we have not blame new players or SE, we all are vana'diel
    (0)

  9. #39
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Rionaheart View Post
    everyone that thinks Abyssea should be capped at 75+ will just laugh at everyone that wants it to stay @ 30 cap i really do hope SE reads these posts and caps it at 75 so all us players that love the game as it was before Abyssea can go yeah.... Ha Ha you cant leach Abyssea any more.
    So malicious. Does it really affect you that much? I'm thinking no. As my post on the previous page already iterated, if there are enough people who hate Abyssea EXP for it to matter, they can just find each other and exp together. I'm sure plenty of players like myself would love to have an IQ and Spelling test attached to the character creation screen, but we all know that will never happen.
    (0)

  10. #40
    Player PizzaTheHut's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    104
    Quote Originally Posted by Starcade View Post
    Lazy is the _kind way_ to put a lot of these louts.

    I mean, it's almost gotten to the point that a party leader in Abyssea has to keep an eye that there isn't at least a third of his party AFK, leeching the crap out of the situation (with the exception of the occasional cash-in of their Dominion Ops or, worse, a ninja-lot).
    This is why I like leading myself. I can police it and allow no leeching in my parties. Especially when we just start and someone says "brb food" ... Like you couldn't do all that during the gather part...

    If we've been there for at least an hour and you need a bathroom break that's cool, we all do. Ten minutes. If I don't see any action from you I wait 5 more then leave you a "Kicking you for leeching message, you want back in /tell before I replace you"

    I love the responses in /tells I've received at how great I run parties over the past year. Real players want a good leader who isn't afraid to take action.

    Can't wait to weed out the Ifrit leechers coming to Odin.
    (0)

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