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  1. #1
    Player Zuidar's Avatar
    Join Date
    Mar 2011
    Posts
    305
    Character
    Zuidar
    World
    Bismarck
    Main Class
    BLU Lv 99

    Job Abilities that should get lower cooldowns

    There are a lot of job abilities that have (or had) very long recast timers that overtime, had adjustments that lowered the cooldowns. But I just want to throw around something to bring attention to get ideas. JAs like Divine Seal and Elemental Seal both on a 10 minute cooldown could be brought down to 5 Minutes or 3 Minutes.
    Sneak Attack / Trick Attack cooldown could drop down by 15-30 seconds
    Climactic Flourish could cut cooldown by 30-45 seconds.

    At the moment these just popped into mind but no doubt there's lots of general abilities should be considered in cooldown adjustments.

    Anything you guys have in mind, please share!
    (1)

  2. #2
    Player khanetaru's Avatar
    Join Date
    Nov 2015
    Posts
    9
    Character
    Khane
    World
    Cerberus
    Main Class
    THF Lv 99
    Mug's cooldown should be lowered even if it's only for Master job THF. Having it as a survival JA at 5 minutes is kinda ridiculous. Even in group events like Dynamis-D it can be useful.
    (3)