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  1. #1
    Player Sesshmaru's Avatar
    Join Date
    Oct 2019
    Posts
    37
    Character
    Sesshmaru
    World
    Asura
    Main Class
    DRK Lv 99

    Sortie Community Guide

    This guide consolidates tested strategies from multiple experienced players and community threads. It includes complete buff orders, timings, role coordination, Absorb-TP handling for both DNC and DRK variants, and recommended equipment sets. All content has been refined for clarity, accuracy, and consistency for forum use, everyone is welcomed to enhance this thread.



    Recommended Party:
    PLD / DNC / COR / RDM / GEO / BRD
    (Alternate: replace DNC with DRK for hybrid Absorb-TP variant)



    Sortie Full Route + Aminon Strategy:-


    Follow this route for efficient completion:
    D → H → A → B → C → G → F → E → Aminon

    All buff orders, timings, and chest triggers are preserved as performed in-run.
    Average clear time: 42–46 minutes (Normal), 54–58 minutes (Hard).



    Buffs at the Entrance

    • BRD: Honor March, Minuet, Madrigal, Aria
    • COR: Tactician’s Roll and Samurai’s Roll
    • GEO: Indi-Fury, Entrust (COR) Indi-Regen, Entrust (RDM) Indi-Acumen
    • RDM: Haste and Refresh



    Initial KI Collection

    • COR – Go to B, solo Fire or Wind Elementals.
    At the B teleporter, stand on the center tile and cast any spell to spawn the chest.

    • GEO & DNC – Proceed to C, defeat 3 Corse.
    Get the 3rd kill on the center tile for an extra chest.

    • RDM – Move toward D, magic-kill Acuex.
    Get 2 extra kills for an additional chest.

    • PLD & BRD – Go to D and perform the Fomor chain objective.

    After all KIs and chests are obtained, regroup at the starting-area teleporter.
    Do not enter D until all are ready.



    Degei (D) Strategy


    Buffs
    • BRD: HM, Min5, Min4, Mad, Aria
    • RDM: Haste, Phalanx, Dia, Distract
    • GEO: Indi-Fury, Geo-Frailty (optional BoG)
    • COR: Crooked Chaos, Sam

    Fight
    • Handle elemental procs efficiently.
    • Keep rolls active.
    • Defeat Degei cleanly before adds spawn.
    • Target Time: ≤4 minutes.


    After the fight, return to the starting-area teleporter, warp D → H, and proceed onward.



    Aita (H) Strategy


    Buffs
    • BRD: HM, Min5, Min4, Mad, Aria
    • RDM: Haste, Phalanx, Gravity, Refresh
    • GEO: Indi-Gravity, BoG Geo-Frailty, Entrust Haste or Fury
    • COR: Crooked Chaos, Sam

    Fight
    • RDM: Stymie + Spontaneity → Gravity II.
    • PLD: Stay 20–25′ away to avoid TP cleaves.
    • GEO: Handle !! procs when needed.
    • DNC: Super Jump after two WS to shed hate.
    • Maintain spacing and stability during Gravity effects.
    • Target Time: ≤6 minutes.


    Exit the basement.
    Return to start and proceed to A.



    Ghatjot (A) Strategy


    Buffs
    • BRD: HM, Min5, Min4, Mad, Aria
    • RDM: Haste, Phalanx, Frazzle III, Impact
    • GEO: Indi-Fury, Geo-Frailty
    • COR: Crooked Chaos, Sam

    Fight
    • Maintain debuffs (Frazzle III, Impact).
    • Prioritize stability over burst.
    • Target Time: ≤5 minutes.


    Proceed to B.



    Leshonn (B) Strategy


    Buffs
    • BRD: HM, Min5, Min4, Mad, Aria
    • RDM: Haste, Phalanx, Dia
    • GEO: Indi-Fury, Geo-Frailty
    • COR: Crooked Chaos, Sam
    • Target Time: ≤4 minutes.


    Proceed to C.



    Skomora (C) Strategy


    Buffs
    • BRD: HM, Min5, Min4, Mad, Aria
    • RDM: Haste, Phalanx, Dia
    • GEO: Indi-Fury, Geo-Frailty
    • COR: Crooked Chaos, Sam

    Fight
    • GEO & DNC: Defeat 3 Corse for the objective.
    • The 3rd kill on the center tile spawns an extra chest.
    • Maintain Indi-Fury.
    • Target Time: ≤5 minutes.


    Proceed to Basement C → G. Once your team enters Basement G, redo buffs, and one member locate exit before entering the boss while others wait at Boss area.



    Triboulex (G) Strategy


    Buffs
    • BRD: HM, Min5, Min4, Mad, Aria
    • RDM: Haste, Phalanx, Distract
    • GEO: Indi-Fury, Geo-Frailty
    • COR: Crooked Chaos, Sam
    • PLD: Holy Circle, Enlight, Crusade

    Fight
    • PLD: Face-tank safely north side; DDs attack south at 5 yalms.
    • Maintain buffs and rolls.
    • Avoid unnecessary burst to prevent double AoEs.
    • Target Time: ≤6 minutes.


    Exit Basement G and proceed to Basement B → F. Once your team enters Basement F, redo buffs, and one member locate exit before entering the boss while others wait at Boss area.



    Gartell (F) Strategy


    Buffs
    • BRD: HM, Min5, Min4, Mad, Aria (or double Mad if accuracy capped)
    • RDM: Haste, Phalanx, Gravity, Distract
    • GEO: Indi-Gravity, BoG Geo-Frailty, Entrust Fury
    • COR: Crooked Chaos, Sam

    Fight
    • RDM: Bind → Gravity II for control.
    • PLD: Stay 20–25′ away from boss.
    • DNC: Super Jump after two WS to drop hate.
    • GEO / RDM: MB Blizzard for proc only if safe.
    • If unstable, PLD kite while others finish via WS spam.
    • Avoid melee WS during TP drain phase.
    • Target Time: ≤6 minutes.


    Proceed to Basement A → E. Once your team enters Basement E, redo buffs.



    Dhartok (E) Strategy


    Buffs
    • BRD: HM, Min5, Min4, Mad, Aria
    • RDM: Haste, Phalanx, Distract
    • GEO: Indi-Fury, Geo-Frailty (optional BoG)
    • COR: Crooked Chaos, Sam

    Fight
    • PLD: Kite and ignore ranged spit damage.
    • Maintain buffs; skip TP procs under 25% HP and finish cleanly.
    • Target Time: ≤5 minutes.


    Proceed to Aminon.



    Aminon Strategy


    Buffs
    • BRD: (SV) HM, Min5, Mad, Mad, Aria, Dark Threnody II
    • RDM: Haste, Phalanx, Frazzle, Refresh
    • GEO: Indi-Fury, (Bolster) Geo-Frailty, Entrust Indi-STR
    • COR: Crooked Tactician’s, Miser’s
    • PLD: Enlight, Crusade

    General Mechanics
    • Bane of Tartarus: Large AoE (magic + weakness/dispels) every ~4 minutes.
    • Incessant Void: Early full dispel; rebuff after it resolves.
    • Elemental Rotation: Each TP move grants absorb; cast opposite element to proc blue.
    • Chain 5 correct procs → Red proc → Clears fetters.
    • Avoid long unproc periods to prevent DT lock and regen.

    Positioning
    • PLD tanks at entrance corner; party stacks opposite.
    • GEO may use Fade for HM safety.
    • Maintain formation; ignore knockback if aligned.

    Strategy 1 – DNC Setup
    • PLD pulls Aminon to corner.
    • RDM handles first counter-element proc.
    • COR + RDM alternate Absorb-TP casts every 10–12s.
    • DNC maintains Steps and Waltzes; Fan Dance during Bane.
    • GEO Bolster + BRD SV for burst windows.
    • Maintain Absorb-TP rhythm constantly.

    Strategy 2 – DRK Setup
    • DRK replaces DNC as hybrid DD/Absorb caster.
    • PLD anchors; BRD/GEO buff from range.
    • RDM initiates first counter-element proc.
    • DRK + COR alternate Absorb-TP every 8–10s.
    • DRK casts Impact for debuffs and TP via Occult Acumen.
    • Use WS when TP ≥1000 — Origin (Prime Scythe) recommended.
    • Maintain TP suppression cycle and proc rotation for stability.





    Absorb-TP & Occult Acumen Gear Sets

    Corsair Absorb-TP Set

    main="Naegling"
    sub="Regis"
    range="Anarchy +2"
    ammo="Devastating Bullet"
    head="Carmine Mask +1"
    body="Chasseur's Frac +3"
    hands="Chasseur's Gants +3"
    legs="Chas. Culottes +3"
    feet="Chass. Bottes +3"
    neck="Comm. Charm +2"
    waist="K. Kachina Belt +1"
    left_ear="Digni. Earring"
    right_ear="Chas. Earring +1"
    left_ring="Stikini Ring +1"
    right_ring="Metamor. Ring +1"
    back="Camulus's Mantle"


    Red Mage Absorb-TP

    Head: Atrophy Chapeau +3
    Body: Viti. Tabard +3
    Hands: Kaykaus Cuffs +1
    Legs: Leth. Fuseau +3
    Feet: Vitiation Boots +3
    Neck: Dls. Torque +2
    Ear1: Loquac. Earring
    Ear2: Etiolation Earring
    Rings: Kishar / Stikini +1
    Back: Ghostfyre Cape (Fast Cast)
    Waist: Channeler’s Stone


    Dark Knight Absorb-TP Set

    Main: Caladbolg or Foenaria
    Sub: Khonsu
    Head: Ignominy Burgonet +3
    Body: Heleg Body +2
    Hands: Absorb-enhancing gloves
    Legs: Heleg Cuisses +2
    Feet: Nyame Sollerets (Rank 25+)
    Neck: Erra Pendant
    Ear1: Dignitary’s Earring
    Ear2: Malignance Earring
    Rings: Stikini +1 / Metamorph +1
    Back: Niht Mantle (Dark Skill)
    Waist: Cornelia’s Belt


    Dark Knight Impact / Occult Acumen Set


    Ammo: Pemphredo Tathlum
    Head: Heathen’s Burgonet +3
    Body: Heathen’s Cuirass +3
    Hands: Heathen’s Gauntlets +3
    Legs: Heathen’s Flanchard +3
    Feet: Fallen’s Sollerets +3 (Occult Acumen +10)
    Neck: Erra Pendant
    Waist: Oneiros Rope (Occult Acumen +5%)
    Left Ear: Dignitary’s Earring
    Right Ear: Malignance Earring
    Left Ring: Stikini Ring +1
    Right Ring: Metamorph Ring +1
    Back: Niht Mantle (INT+20, M.Acc+20, Occult Acumen augment)


    Dancer Idle / Regain Set

    Head: Maculele Tiara +3
    Body: Volte Harness
    Hands: Regal Gloves
    Legs: Nyame Flanchard
    Feet: Horos T. Shoes +3
    Neck: Etoile Gorget +2
    Ear1: Sherida Earring
    Ear2: Telos Earring
    Rings: Ilabrat / Ch. Ring +1
    Back: Toutatis’s Cape (STP)
    Waist: Windbuffet Belt +1


    Geomancer Occult / Accumulate Set

    Head: Bagua Galero +3
    Body: Agwu’s Robe
    Hands: Azimuth Gloves +2
    Legs: Azimuth Tights +2
    Feet: Bagua Sandals +3
    Neck: Bagua Charm +2
    Rings: Stikini +1 x2
    Back: Lifestream Cape



    Tips & Common Mistakes

    • Avoid blind WS macros; latency can desync procs.
    • Use Velner’s Aminon macro carefully:

    /attack
    /wait 2
    /ws “Chant du Cygne”
    /wait 1
    /attack off

    • Keep Absorb-TP cadence — missing casts increases TP spikes.
    • Avoid incorrect elements (heals Aminon).
    • Rebuff only after Incessant Void completes.
    • Never WS before buffs and bubbles stabilize.
    • Use consumables: Frontier Soda, Frostbloom Tincture, Icarus Wing.
    • COR: Regal Gloves for TP mitigation.
    • DRK: Focus on Dark Skill/MAcc, not duration.
    • GEO: Save Bolster for Aminon only.
    • Losing rotation control = DT lockout.


    References
    – Luck of the Draw – Corsair’s Guide
    – Jack of All Trades – Red Mage Guide
    – (Don’t) Fear the Reaper – Dark Knight Guide
    – High-End Sets Advice Thread
    – Prime Weapon Effect on Sortie
    – The Last Dance – Dancer Guide
    – Bubble Trouble – Geomancer Guide
    – COR/DRK Discussion Thread
    – Sortie Release – Info Thread
    – Zixxer – Sortie 9 Boss Strat
    – Hapamuffin Sortie route/Bosses Strategy
    (3)
    Last edited by Sesshmaru; 02-04-2026 at 05:58 PM.
    Best Regards,
    Sesshmaru

  2. #2
    Player Sesshmaru's Avatar
    Join Date
    Oct 2019
    Posts
    37
    Character
    Sesshmaru
    World
    Asura
    Main Class
    DRK Lv 99
    Updated: Strats and format.
    (0)
    Best Regards,
    Sesshmaru

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