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  1. #3
    Player
    Join Date
    May 2024
    Posts
    258
    I covered that in the post, I know why they said they didn't want to do it. That's unacceptable, the game makes a lot of money and has a lot of players. One coder could fix it, in 4-5 months.

    You can't just make an excuse to leave something so fundamentally broken, on a game that is going to last at least another 10 years in active service as a p2p game. We pay full price for the game, it makes around 6-7million + a year.

    A lot of players don't understand how broken it is to have a game with a 56k data cap, no matter how good your connection is you're locked to 56k because that's the cap of the server. This means alliance content is nearly impossible today (cause they have added more data being transfred since the early days, and not moved past dialup connection), many instances are laggy, the developers have to limit many things when making content cause it may use too much data (Ody was a good example, where the entire thing stopped working at the start till they removed some server checking)
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    Last edited by radar; 07-13-2025 at 08:32 PM.