We need damage limit break so we can do [(over) 99999] damage with any weapon. The enemies need to scale differently so that damage limit break can be implemented into effect.
We need damage limit break so we can do [(over) 99999] damage with any weapon. The enemies need to scale differently so that damage limit break can be implemented into effect.
Once my job can reach the limit, sure. as for now, it's the only thing keeping balance from being even more messed up than it already is.
they could also just make iLv mobs have damage taken down like campaign fortifications and reduced HP to match. would be amusing to deal trash dmg to everything so long as kill speed wasn't negatively impacted.
instead of dealing 150dmg on a melee swing, you deal 10dmg. hahaha it's the dunes all over again.
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