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  1. #11
    Player Rexen's Avatar
    Join Date
    Mar 2011
    Posts
    47
    Character
    Rexen
    World
    Sylph
    Main Class
    SMN Lv 90
    The system sounds like it could be good but I can't help but be a little disheartened that they seem to be completly disregarding Aht Uhrgan areas. I've wanted some sort of Fields of Valor system in those zones for a long time, I think the zones are some of the best in the game and right now they're the most unpopular, this will only really add to that. It'd be nice to have people level there again, or have a bigger incentive to solo, so that I could get some IS without relying on the level 3 Besieged which take place since hardly anyone leaves Abyssea now.
    (0)

  2. #12
    Player
    Join Date
    Mar 2011
    Posts
    391
    Don't dungeon mobs take 16 minutes to respawn? Yeah, I can see this ending well. Deep down inside me I've always wanted to stare at the walls of ten year old zones while waiting for mobs to spawn. It was the part of me that died when I learned I could go to bed and still get EXP in Abyssea.
    (0)
    Last edited by Sotek; 04-27-2011 at 07:20 PM.

  3. #13
    Player Neika's Avatar
    Join Date
    Mar 2011
    Location
    Caitsith - Bastok
    Posts
    191
    Character
    Neika
    World
    Ragnarok
    Main Class
    THF Lv 99
    They added that similar updates will be happening in the future, so maybe Aht Uhrgan areas will see something like this later. I was kinda hoping for FoV in Korroloka Tunnel myself. Or Beadeaux! I love those zones!
    (0)

  4. #14
    I try not to be too negative or expect too much out of update notes, but seriously? It's just Fields of Valor with an M. Night Shamalamadingdong twist to it. It seems pointless to give it a new name even if the "fell enemies with greater ease" and "lavish rewards" are worthwhile. (Who else is expecting 3 extra gil, terrible medicines/useless crafting materials, and mind-bogglingly worthless Evoliths as the "lavish rewards"? I am begging S-E to prove me wrong, please. Make the rewards awesome just to spite me.) How about an improved skill up rate when you are killing the correct mobs? (Because, I hate to break it to you guys, skill ups are still horrible.)

    I'm not going to shout "RUINED FOREVER!" because of this update note (there is a lot of good stuff in the previous update notes and a plenty of them), but this is just so much wasted potential for something that is essentially in the game already. And also, if you are going to advertise new monsters in old zones, please never use a picture of an Opo-opo, one of the worst classes of monsters in the game that no one wants to fight ever. (Whirl Claw! Weeeeee!) It would be nearly as bad as using a picture of a Tarus with its eyes glowing red from Mortal Ray with the caption "Super Happy Fun Times Await Players in 'Doom of Valor'."
    (0)

  5. #15
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Septimus View Post
    I try not to be too negative or expect too much out of update notes, but seriously? It's just Fields of Valor with an M. Night Shamalamadingdong twist to it. It seems pointless to give it a new name even if the "fell enemies with greater ease" and "lavish rewards" are worthwhile. (Who else is expecting 3 extra gil, terrible medicines/useless crafting materials, and mind-bogglingly worthless Evoliths as the "lavish rewards"? I am begging S-E to prove me wrong, please. Make the rewards awesome just to spite me.) How about an improved skill up rate when you are killing the correct mobs? (Because, I hate to break it to you guys, skill ups are still horrible.)

    I'm not going to shout "RUINED FOREVER!" because of this update note (there is a lot of good stuff in the previous update notes and a plenty of them), but this is just so much wasted potential for something that is essentially in the game already. And also, if you are going to advertise new monsters in old zones, please never use a picture of an Opo-opo, one of the worst classes of monsters in the game that no one wants to fight ever. (Whirl Claw! Weeeeee!) It would be nearly as bad as using a picture of a Tarus with its eyes glowing red from Mortal Ray with the caption "Super Happy Fun Times Await Players in 'Doom of Valor'."
    Seriously, F**k Opo-Opo.

    DRK-Like Attack, THF-Like Evasion, PLD-like DEF, and DRG-like Accuracy. Lord i hate those mobs so much. Satan little things.
    (1)

  6. #16
    Player Juxtaposition's Avatar
    Join Date
    Mar 2011
    Posts
    41
    Character
    Juxtaposition
    World
    Odin
    Main Class
    NIN Lv 95
    Dear SE,

    Please tell how this system is different enough from Fields of Valor to warrant the name change to Grounds of Valor.

    TIA,
    ~Juxt
    (4)

  7. #17
    Player Tsuneo's Avatar
    Join Date
    Mar 2011
    Posts
    163
    Character
    Tsuneo
    World
    Odin
    Main Class
    WAR Lv 99
    The only thing that really seemed different was "By undertaking multiple training regimes in the same area, players will find themselves able to fell enemies with greater ease and become eligible for more lavish rewards.", but even then that seemed incredibly vague.
    (0)

  8. #18
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Tsuneo View Post
    The only thing that really seemed different was "By undertaking multiple training regimes in the same area, players will find themselves able to fell enemies with greater ease and become eligible for more lavish rewards.", but even then that seemed incredibly vague.
    Duh, Its Tab Refresh, Tabs Regen, Tabs Reraise, Dried Meat/etc! Ultra Lavish Content bro !

    On a Serious note, I have my doubts about the system, but I don't have a lot to work on other than its Exp related and might have some decent rewards to it.

    So i can hope.

    Also, With all those new zones with Treasure Caskets, Theres a good chance those zones will also see new R/EX Equipment from Treasure Caskets.
    (0)

  9. #19
    Player Kraggy's Avatar
    Join Date
    Mar 2011
    Posts
    400
    Character
    Kraggy
    World
    Cerberus
    Main Class
    THF Lv 50
    I really hope SE think about this and do it carefully.

    Many of those areas are used by 'leveling up' content: city missions, AF coffers, Genkai drops, Kazham airship keys, quests, etc.

    By making them into playgrounds for bored 90s+ they could easily make the original content those areas contain inaccessible or highly dependent on 'high level help' to complete for those still not in the 90s.
    (0)

  10. #20
    Player thefinalrune's Avatar
    Join Date
    Mar 2011
    Posts
    141
    Quote Originally Posted by Juxtaposition View Post
    Dear SE,

    Please tell how this system is different enough from Fields of Valor to warrant the name change to Grounds of Valor.

    TIA,
    ~Juxt
    This, please SE.



    P.S. Awesome win sauce, you're still using the sig I made for you Juxt!
    - Surazal formally of Odin now Razale on Siren.
    (0)

    10 years ago Squaresoft was great. 10 years ago Hironobu Sakaguchi left Squaresoft. 10 years ago Square's profits were at an all time high. In the last 10 years their profits have done nothing but decline. Coincidence, I think not. Do yourself and the fans a favor SE, bring back Sakaguchi. Bring back the awesome you once had.

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