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  1. #1
    Player Riggs's Avatar
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    Mar 2011
    Location
    Carbuncle - Windurst
    Posts
    144
    Character
    Zoop
    World
    Carbuncle
    Main Class
    BLM Lv 99
    i for one an very annoyed with this change, what is the point of increasing player level to 99 if all your going to then do in increase the monster level proportionally.

    You may as well have just left us all at 75 and saved us the hours of xping we have had to do.
    (0)

  2. #2
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Riggs View Post
    i for one an very annoyed with this change, what is the point of increasing player level to 99 if all your going to then do in increase the monster level proportionally.

    You may as well have just left us all at 75 and saved us the hours of xping we have had to do.
    They're not increasing all the mobs level range, They're adding new Enemies that level 95~99 players can exp on out-side of Abyssea.
    (1)

  3. #3
    Player Riggs's Avatar
    Join Date
    Mar 2011
    Location
    Carbuncle - Windurst
    Posts
    144
    Character
    Zoop
    World
    Carbuncle
    Main Class
    BLM Lv 99
    Quote Originally Posted by Karbuncle View Post
    They're not increasing all the mobs level range, They're adding new Enemies that level 95~99 players can exp on out-side of Abyssea.
    Its the same difference, areas where we could operate freely will now have agroing mobs, this is a lazy and money saving update by SE, they are refusing to spend money on developers to create new zone's and do not care that this will horribley affect players that currently use these zones.

    I again say to SE leave the current zones and monster levels alone, stop cheaping out and create new areas if you want to add higher level mobs
    (0)

  4. #4
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Riggs View Post
    Its the same difference, areas where we could operate freely will now have agroing mobs, this is a lazy and money saving update by SE, they are refusing to spend money on developers to create new zone's and do not care that this will horribley affect players that currently use these zones.

    I again say to SE leave the current zones and monster levels alone, stop cheaping out and create new areas if you want to add higher level mobs
    I think the last time they added monsters this way, None of them were Aggressive except in zones where mobs were already Aggressive at that level.

    I.E the birds in Misar Did not aggro, The Spiders in the Aquaducts didn't aggro. however the eyes In Uleg Did.

    Theres a good chance the majority/all of the mobs that are added this update will be non-aggressive. If not, I'll be a little upset like you are.
    (2)

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