Quote Originally Posted by Volkai View Post
we can't have more than one kind of level four skillchains, because of the way they are tiered. All skillchains align with an element, and the only possible elemental combination for level four is all eight elements.
The effect could be based on the element used to close the level 4. There are may ways of implementation.

Also, this doesn't have to be part of a trigger system to work. Currently, skillchains create an extra effect of damage. This "liquifaction" or "fusion" burst type effect could logically have an additional effect tacked on. There is code to add damage, so it's not far fetched to think they could put that snippet in.