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  1. #1
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    Character
    Leonlionheart
    World
    Asura
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    WAR Lv 95
    Well, I love this idea.

    One concern, won't it put Empyreans even FURTHER above everyone else?

    Blade: Hi: Darkness -> Ukko's Fury: Light = Void

    Light is already completely soloable even without meditate/sekkanoki on WAR and generally doubles WS damage not to mention whatever lucky bastard gets a MB off of it. If this does any more damage you could two-hit Sobek!

    On the other hand if it maybe required three people, as in say add a filler skillchain (void) to go something like this: Darkness + Light = Void(0 damage) then you can stack that with another skillchain: Darkness + Light = Void stage 2 = Cosmos!

    Maybe give it something more than just damage (Since you really don't need to be doing more damage than most Empyrean WS anyway) like a Terror or simple Stun effect?

    However the real problem is that no NMs really require you to skill chain, in that its faster to forgo all 'save tp' strategies and just use TP at 100%. To accompany this lvl 4 skill chain the real issue that should be implemented is a type of mob that takes severely reduced normal damage, but incredibly high skill chain / magic burst damage.
    (1)

  2. #2
    Player Akujima's Avatar
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    Mar 2011
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    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Leonlionheart View Post
    Well, I love this idea.

    One concern, won't it put Empyreans even FURTHER above everyone else?

    Blade: Hi: Darkness -> Ukko's Fury: Light = Void

    Light is already completely soloable even without meditate/sekkanoki on WAR and generally doubles WS damage not to mention whatever lucky bastard gets a MB off of it. If this does any more damage you could two-hit Sobek!

    On the other hand if it maybe required three people, as in say add a filler skillchain (void) to go something like this: Darkness + Light = Void(0 damage) then you can stack that with another skillchain: Darkness + Light = Void stage 2 = Cosmos!

    Maybe give it something more than just damage (Since you really don't need to be doing more damage than most Empyrean WS anyway) like a Terror or simple Stun effect?

    However the real problem is that no NMs really require you to skill chain, in that its faster to forgo all 'save tp' strategies and just use TP at 100%. To accompany this lvl 4 skill chain the real issue that should be implemented is a type of mob that takes severely reduced normal damage, but incredibly high skill chain / magic burst damage.

    Really good post, especially that last part.

    I also really like the idea of furthering the combo's of SC's and MB's so that it just doesn't end with 2 people performing a Lv4 SC.

    A great idea (and I think that's what Leonlionheart meant as well, not sure) is to make "Void" SC be an "opener" for another type of skillchain. Possibly allowing well timed MB's and WS's right after void to do more damage or inflict status ailments of some sort.

    But I really believe doing more with Skill Chains and Magic Burst would up the gameplay dynamics of FFXI considerably.
    (1)
    Last edited by Akujima; 05-20-2011 at 09:56 AM.
    悪島 Where the spirit of the moon resides... 気 愛 月光

  3. #3
    Player Leonlionheart's Avatar
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    Leonlionheart
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    Asura
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    WAR Lv 95
    Quote Originally Posted by Akujima View Post
    Really good post, especially that last part.

    I also really like the idea of furthering the combo's of SC's and MB's so that it just doesn't end with 2 people performing a Lv4 SC.

    A great idea (and I think that's what Leonlionheart meant as well, not sure) is to make "Void" SC be an "opener" for another type of skillchain. Possibly allowing well timed MB's and WS's right after void to do more damage or inflict status ailments of some sort.

    But I really believe doing more with Skill Chains and Magic Burst would up the gameplay dynamics of FFXI considerably.
    Yeah, you got the idea. Hopefully the dev's look into this thread more.
    (0)

  4. #4
    Player Volkai's Avatar
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    Mar 2011
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    Windurst
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    289
    Character
    Volkai
    World
    Phoenix
    Main Class
    BLU Lv 99
    Wild speculation time!

    My bet is that Level 4 Skillchains will come from chaining Weapon Skills with Light and Darkness elements. I believe that is currently limited to all Relic and Empyrean (but not Mythic) Weapon Skills, with the exception of the Staff Empyrean Weapon Skill Myrkr, and the addition of the Sword Campaign-only Weapon Skills Glory Slash and Uriel Blade.

    I am also willing to bet there will be a set of lv.99 Weapon Skills with Light and Darkness elements. I give even odds on them either coming from skill or being quested.
    (0)
    "Don't take life too seriously, you can't get out of it alive."

    Adoulin is installed but still not lighting up on your title screen? Here's what to do:
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  5. #5
    Player Andrien's Avatar
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    May 2011
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    Character
    Andrien
    World
    Bismarck
    Main Class
    BLU Lv 90
    Cosmic Elucidation, here I come!
    (0)

  6. #6
    not enough info on how this would be implemented to really venture an opinion. We don't know what WS would be used (and there may be more introduced between 91-99) to make it, what kind of damage it would do, possibilities for self-sc, whether blue magic would be involved, can an automaton/avatar participate, how much damage, can u burst it, ALOT of questions. Still, it would be in keeping with expanding to accomodate they upper levels.
    (0)

  7. #7
    Player Toren's Avatar
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    Mar 2011
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    Bastok
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    42
    Character
    Zenairis
    World
    Sylph
    Main Class
    SAM Lv 99
    I would just prefer a new SC or two instead of Cosmic Elucidation.
    (0)
    Former Toren of Fairy

  8. #8
    Player Andrien's Avatar
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    May 2011
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    103
    Character
    Andrien
    World
    Bismarck
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    BLU Lv 90
    I think it would be cool to have different kinds of level 4 SC, including Cosmic Elucidation. They could have short term effects, or effects that works once to make it fair and balance. As appose to triggering some mobs weaknesses with different color stagger. How about;

    Lv4 SC that freezes the enemy. Like Terrorize.

    Another that prevents it from using abilities or TP moves.

    One that stops it from casting magic.

    Or something that makes it confused and occasionally attacks itself lol

    thoughts?
    (1)

  9. #9
    Player Volkai's Avatar
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    Mar 2011
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    Windurst
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    Character
    Volkai
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Andrien View Post
    I think it would be cool to have different kinds of level 4 SC, including Cosmic Elucidation. They could have short term effects, or effects that works once to make it fair and balance. As appose to triggering some mobs weaknesses with different color stagger. How about;

    Lv4 SC that freezes the enemy. Like Terrorize.

    Another that prevents it from using abilities or TP moves.

    One that stops it from casting magic.

    Or something that makes it confused and occasionally attacks itself lol

    thoughts?
    Unless this effect would be part of a '!!' triggered by the skillchain, and not a part of the skillchain itself, it would break with the existing rules of what skillchains do.

    Additionally, we can't have more than one kind of level four skillchains, because of the way they are tiered. All skillchains align with an element, and the only possible elemental combination for level four is all eight elements.
    (0)
    "Don't take life too seriously, you can't get out of it alive."

    Adoulin is installed but still not lighting up on your title screen? Here's what to do:
    Go to https://secure.square-enix.com/account/app/svc/login?cont=account and log in, then Select Service >>> PlayOnline / FINAL FANTASY XI >>> Add a service account (blue button) >>> input expansion software registration code.

  10. #10
    Player AyinDygra's Avatar
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    Mar 2011
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    286
    Character
    Varos
    World
    Carbuncle
    Main Class
    DNC Lv 99
    Quote Originally Posted by Volkai View Post
    we can't have more than one kind of level four skillchains, because of the way they are tiered. All skillchains align with an element, and the only possible elemental combination for level four is all eight elements.
    The effect could be based on the element used to close the level 4. There are may ways of implementation.

    Also, this doesn't have to be part of a trigger system to work. Currently, skillchains create an extra effect of damage. This "liquifaction" or "fusion" burst type effect could logically have an additional effect tacked on. There is code to add damage, so it's not far fetched to think they could put that snippet in.
    (1)

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