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  1. #11
    Player Dragoy's Avatar
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    Jul 2011
    Location
    Bastok
    Posts
    2,127
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    Yeah, no regenerating or de-spawning.

    I suppose the roaming'ish smaller ones are fine, but I think I agree with that it would have been nice for the Ultima/Omega-like battles to be within a battlefield.

    Also not sure it's a good idea to have things depend on people on the whole server actually do things for things to be available, as it's obvious that things will not be available once people don't do the thing any longer.

    Of course in time the conditions will likely be adjusted.
    (0)
    ...or so the legend says.


  2. #12
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dragoy View Post
    Yeah, no regenerating or de-spawning.

    I suppose the roaming'ish smaller ones are fine, but I think I agree with that it would have been nice for the Ultima/Omega-like battles to be within a battlefield.

    Also not sure it's a good idea to have things depend on people on the whole server actually do things for things to be available, as it's obvious that things will not be available once people don't do the thing any longer.

    Of course in time the conditions will likely be adjusted.
    Especially on busier sreevers you could do multiple limbus runs an d never even see these things and not be aware they existed unless you read the patch notes. That's the main reason. I've still never discovered the random NM or the stuff added in the last update.
    (0)

  3. #13
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,127
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    I suppose it can depend on the time of day quite a bit.

    Only 4 out of the 22 will be out on any given day (Earth time), or so the Temenos Operator says.

    I'm guessing they do not re-spawn during said day.

    Considering the speed I was taking down one's HP, I think a proper party or just a stronger solo will take them down pretty easy. Of course I didn't see yet how wild they get with lower HP, but during the high HP they didn't do anything crazy yet (aside from the high damage, with regular hits, and it was a corsair I fought, so the job will of course matter too).

    Didn't look around if they actually carry any loot or anything else, like them Units we all want, but maybe not a big deal really if they don't give anything like that, just that /someone/ needs to beat them up to open up the bonus times... but yeah, it will get iffy when no one bothers.
    (0)
    ...or so the legend says.


  4. 12-12-2025 10:28 AM

  5. #14
    Player Zattano's Avatar
    Join Date
    Jul 2023
    Posts
    47
    Character
    Zattano
    World
    Bismarck
    Main Class
    SAM Lv 99

    Alabaster/Murky Matter Drop Rate Increase

    Alabaster Matter and Murky Matter at 100% drop when the gold box conditions are fulfilled is a welcomed addition.

    Many of my friends, that I've cleared most FFXI endgame content with, won't participate in Limbus due to the amount of drudgery involved in the augment system. The biggest obstacles from my experience are the matters.

    The amount of time it takes to augment 1 piece to R30 is intensive. The thought of multiple pieces, for multiple jobs, is staggering. This isn't challenging content, it's a timesink.

    This reminds me of the irony in the "A Word to Our Players" message. In case you haven't read it, I'll attach below.



    Please consider this Square-Enix...
    (0)
    Last edited by Zattano; Yesterday at 09:21 AM.

  6. #15
    Player Zattano's Avatar
    Join Date
    Jul 2023
    Posts
    47
    Character
    Zattano
    World
    Bismarck
    Main Class
    SAM Lv 99
    Also, the unique data bar fill rate is rather impractical. With the NMs only popping once per month, defeating a NM from start to finish increasing the bar by 2-3% is sadness. Not incentivizing devoting time to this content very well, it seems.
    (0)
    Last edited by Zattano; Yesterday at 09:22 AM.

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