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  1. #11
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    If the notorious monsters in limbus are mannequins (the spoiler image appears to be a mannequin in RDM gear), what do you think that could represent from a lore perspective?

    The Delve NPC are mannequins.
    The monstrosity NPC are also mannequins.
    The High Tier Battlefield NPC are also mannequins.

    In the mog house mannequin quest the mannequin is shown as being possessed by evil and brought back to life by a Necromancer from Tavnazia, a job they supposedly wanted to add to the game but felt was too dark (which they later changed into puppetmaster)

    https://www.youtube.com/watch?v=w4rtQjc9Xu4
    (1)

  2. #12
    Player Alhanelem's Avatar
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    Quote Originally Posted by Chromium View Post
    If the notorious monsters in limbus are mannequins (the spoiler image appears to be a mannequin in RDM gear), what do you think that could represent from a lore perspective?

    The Delve NPC are mannequins.
    The monstrosity NPC are also mannequins.
    The High Tier Battlefield NPC are also mannequins.

    In the mog house mannequin quest the mannequin is shown as being possessed by evil and brought back to life by a Necromancer from Tavnazia, a job they supposedly wanted to add to the game but felt was too dark (which they later changed into puppetmaster)

    https://www.youtube.com/watch?v=w4rtQjc9Xu4
    The NMs are not mannequins. They are Proto-Ultima and Proto-Omega, which most definitely are not manneuqins. Can you please stop making these ridiculous theorycraft posts?

    None of the NPCs you named are mannequins. Like.... what meds are you taking? I want some of that high.

    The NPCs that give the HTMBC gems are very clearly normal NPCs.
    The Monstrosity "NPCs" are Corpselights creating illusions. These corpselights are the ones you see in the Feretory.
    (0)
    Last edited by Alhanelem; 08-29-2025 at 06:28 AM.

  3. #13
    Player Zenion's Avatar
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    Quote Originally Posted by Alhanelem View Post
    None of the NPCs you named are mannequins. Like.... what meds are you taking? I want some of that high.

    The NPCs that give the HTMBC gems are very clearly normal NPCs.
    The Monstrosity "NPCs" are Corpselights creating illusions. These corpselights are the ones you see in the Feretory.
    Um, actually...

    EDIT: Okay, thanks to Dragoy pointing out that preview is a bit broken, I can just drop the images. Link to the gallery for posterity.

    (2)
    Last edited by Zenion; 08-29-2025 at 08:19 AM.

  4. #14
    Player Dragoy's Avatar
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    Quote Originally Posted by Zenion View Post
    [...] screen resolution is huge [...]
    The forum software should resize them to a viewable size even though they look funny during the preview.

    Seen that with the screenshot campaigns where my images span so far beyond the borders the borders are a dot to them.
    (1)
    ...or so the legend says.


  5. #15
    Player Alhanelem's Avatar
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    Quote Originally Posted by Zenion View Post
    Um, actually...

    EDIT: Okay, thanks to Dragoy pointing out that preview is a bit broken, I can just drop the images. Link to the gallery for posterity.

    They're just using these models for the vacant eyes, that doesn't make them actual mannequins.

    Like I said before. The Suspicious NPCs are constructs of the characters supporting Monstrosity (again: the corpselights seen in the Feretory, as well as the relevant cutscenes)
    The other NPCs are just using the black/vacant eye heads for the black/vacant eyes. They aren't canonically mannequins.
    (0)
    Last edited by Alhanelem; 08-29-2025 at 08:28 AM.

  6. #16
    Player Alhanelem's Avatar
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    Quote Originally Posted by Dragoy View Post
    The forum software should resize them to a viewable size even though they look funny during the preview.

    Seen that with the screenshot campaigns where my images span so far beyond the borders the borders are a dot to them.
    I'm pretty sure you can specify a size to scale to with the IMG tags.

    Edit: Try specifying a pixel width to scale to like this example:

    [img width=600]http://example.com/your_image.jpg[/img]
    (0)
    Last edited by Alhanelem; 08-29-2025 at 08:26 AM.

  7. #17
    Player Zenion's Avatar
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    Quote Originally Posted by Alhanelem View Post
    They're just using these models for the vacant eyes, that doesn't make them actual mannequins.

    Like I said before. The Suspicious NPCs are constructs of the characters supporting Monstrosity (again: the corpselights seen in the Feretory, as well as the relevant cutscenes)
    The other NPCs are just using the black/vacant eye heads for the black/vacant eyes. They aren't canonically mannequins.
    Source?

    The Suspicious NPCs specifically are possessing someone or something, they spell that out as part of the whole "welcome to Monstrosity, where we possess things for fun" explanation. (For extra fun, they actually call them "puppets we possess", but that isn't necessarily a literal statement.) And mannequins being possessed or coming to life is a proven thing that can happen; see A Barrel of Laughs.
    (2)

  8. #18
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    They're just using these models for the vacant eyes, that doesn't make them actual mannequins.
    When you see an npc shown to be a mannequin it's an indication they are controlled by some force from the underworld or similar in our world, either from Tartarus (Delve) or Monstrosity demons in our world.

    Even with Skirmish you enter via items made up of Mannequin parts, you trade them mannequin parts to enter.

    Also I offered a link to a quest in XI where thy literally show a Tavnazia Elvaan Necromancer in the game, that brings a dead person back though the body of a mannequin.
    (1)

  9. #19
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    I believe the idea/lore of HTBF is that they are tests based on past battles, that Odin? creates for you.

    Hence why they are mannequins controlled from the underworld, they aren't gonna allow demons in the nations.
    (0)

  10. #20
    Player Zenion's Avatar
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    Quote Originally Posted by Chromium View Post
    I believe the idea/lore of HTBF is that they are tests based on past battles, that Odin? creates for you.

    Hence why they are mannequins controlled from the underworld, they aren't gonna allow demons in the nations.
    Well, they might, Jeuno's got a few of 'em. Some demons actually can just make themselves look like people. Corpselights, not being demons, are a bit less fortunate and have to settle for borrowing existing bodies.

    If I had my guess, I'd say that Odin has nothing to do with any of this stuff. We've already got a dvergr who is interested in seeing how things go when an adventurer fights stronger echoes of past foes, that's Vagary's whole deal, and it would make sense then that the underlings sent out would only be corpselights (which can be controlled by dvergr) rather than full demons (answerable only to Odin.)
    (3)

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