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  1. #1
    Player Arcon's Avatar
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    Mar 2011
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    Arcon
    World
    Leviathan
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    PLD Lv 99
    Quote Originally Posted by Rambus View Post
    Final percent outpoint gains vs a different final percent outpoint gain is incorrect to give such a statement.

    When doing so you are treading on diminishing returns concept.

    it is techincally incorract statment.
    As I said, I didn't mean it in that way, it's still not wrong though, because something actually is getting smaller: the damage bonus in relation to your base damage. If you thought I meant the fTP bonus is different, then you simply misread, because I said the fTP bonus is 0.1. It depends how you define bonus, if you look at static damage increase or percentual damage increase.

    It's a point of view matter really. Define damage as the constant, fTP as the variable and you get diminishing returns clear as day:

    D = 1000

    D'(fTP) = 1000*(fTP+0.1)/fTP

    D'(1) = 1100
    D'(2) = 1050
    D'(3) = 1033
    D'(4) = 1025
    D'(5) = 1020
    etc.

    In most cases it makes sense to look at the percentual increase than the actual damage increase, which is what I applied it to in this scenario.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  2. #2
    Player Rambus's Avatar
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    Windurst
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    Rambus
    World
    Bismarck
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    BRD Lv 99
    Quote Originally Posted by Arcon View Post
    As I said, I didn't mean it in that way, it's still not wrong though, because something actually is getting smaller: the damage bonus in relation to your base damage. If you thought I meant the fTP bonus is different, then you simply misread,
    to me it could be read like that that is why i was stressing to comment you mean the final damage comparisons are " diminishing"/ final percent gains.

    I do not mean to sound like i am trying to pick fights but I like to be clear.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  3. #3
    Player Harukusan's Avatar
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    Mar 2011
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    Harukusan
    World
    Ragnarok
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    WAR Lv 99
    But when talking about specific weapon skills, the fTP bonus given through use of gorgets/belts doesn't necessarily directly increase weapon skill damage. Say a weapon skill like Penta Thrust. The fTP bonus simply increases the accuracy of the weapon skill. If your accuracy is already capped, using a gorget would be a waste, and you're better off using more Attack/STR/(insert specific WS mods here). Is this not true?

    Furthermore, weapon skills like Raging Rush which fTP increases the chance for the WS to critical hit. The use of a gorget on these WS can be debatable depending on the situation which you use them. Abyssea is a good example of a place where use of a gorget/belt on this WS is not really necessary. You would benefit more, again, from boosting your STR/Attack/DA/other WS mods.
    (0)

  4. #4
    Player Arcon's Avatar
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    Arcon
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    Leviathan
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    PLD Lv 99
    Quote Originally Posted by Harukusan View Post
    But when talking about specific weapon skills, the fTP bonus given through use of gorgets/belts doesn't necessarily directly increase weapon skill damage. Say a weapon skill like Penta Thrust. The fTP bonus simply increases the accuracy of the weapon skill. If your accuracy is already capped, using a gorget would be a waste, and you're better off using more Attack/STR/(insert specific WS mods here). Is this not true?

    Furthermore, weapon skills like Raging Rush which fTP increases the chance for the WS to critical hit. The use of a gorget on these WS can be debatable depending on the situation which you use them. Abyssea is a good example of a place where use of a gorget/belt on this WS is not really necessary. You would benefit more, again, from boosting your STR/Attack/DA/other WS mods.
    To give a direct answer, fTP always related to damage. The fTP value of weapon skills like Penta Thrust and Raging Rush simply isn't affected by TP, but that doesn't make it less relevant in calculating damage. For example, Penta Thrust's Accuracy increase with TP is completely unrelated to the fTP value.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  5. #5
    Player Harukusan's Avatar
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    Harukusan
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    Ragnarok
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    WAR Lv 99
    I must have skipped over some posts. Also, I'm not the greatest mathematician, I'm only skilled in counting how many drinks I've had, and smashing faces. Also, I speak/read/write English very well for an American.
    (0)

  6. #6
    Player Rambus's Avatar
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    Rambus
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    Bismarck
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    Quote Originally Posted by Harukusan View Post
    I must have skipped over some posts. Also, I'm not the greatest mathematician, I'm only skilled in counting how many drinks I've had, and smashing faces. Also, I speak/read/write English very well for an American.
    np, got your answer? XD
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  7. #7
    Player Harukusan's Avatar
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    Mar 2011
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    Character
    Harukusan
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    Ragnarok
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    WAR Lv 99
    Ah right. I understand what you're saying now. I was confusing myself quite a bit there lol. I gotta lay off the bottle for a while

    When I thought fTP, obviously I was thinking of TP mods, not the actual damage rating at each tier. Kind of embarrassing actually ><

    Regardless, I was going to get at the point of answering the OP, but I sidetracked myself. The answer to the OP is yes! Elemental gorgets/belts are very much worth getting.
    (0)
    Last edited by Harukusan; 04-29-2011 at 12:53 AM.

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