Quote Originally Posted by Gotterdammerung View Post
Exp is no big deal anymore. Higher raise tiers lower exp lost upon raise. Incredibly fast and easy exp makes this increase worthless.

Please tier raise and re-raise by weakness timer. Not exp lost. (or weakness timer and exp lost if you are feeling generous).


Example: Raise/reraise - weakness 5 minutes as per normal.

Raise/reraise II- weakness 4 minutes.

Raise/reraise III- weakness 3 minutes.
I'll be like the person who answered in the thread i did in Auto-reraise "Raise 2 and 3 are helpful in lvl sync" XD. Anyway its pretty much the same argument i am making in the Auto-reraise thread. Exp come and go at hi lvls making raise 2 and 3 about the same purpose as raise 1 now. Well i'm glad some people finally saw my argument.