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  1. #1
    Player Gotterdammerung's Avatar
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    Mar 2011
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    Yhoator Jungle
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    325
    Quote Originally Posted by Simian View Post
    A flip side to this. While regaining lost exp is easier than ever, the fact that now in a wipe, there are three raise spells that can be used to recoup. Thus making your recovery time faster. Handicapping the weakness timer will have everyone clamoring for R3 only again like it used to be. If your WHM is also weakened, this will only delay your recovery.
    <Maybe in a really immature and unorganized linkshell u might have this problem. Organized linkshells will be able to prioritize R3 these guys because we need them back quick, R2 these guys so they can be up. R1 these guys because they arent as important right now and ur other timers are down. Hell u dont really even need a good LS leader for that. You can make these observations urself. A good whm should already be used to choosing their own raise priorities.

    and @ morgantisthedon
    Normal weakness duration is 5 minutes. it is not 3 minutes.
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  2. #2
    Player Simian's Avatar
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    Mar 2011
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    Bastok
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    46
    Quote Originally Posted by Gotterdammerung View Post
    <Maybe in a really immature and unorganized linkshell u might have this problem. Organized linkshells will be able to prioritize R3 these guys because we need them back quick, R2 these guys so they can be up. R1 these guys because they arent as important right now and ur other timers are down. Hell u dont really even need a good LS leader for that. You can make these observations urself. A good whm should already be used to choosing their own raise priorities.

    and @ morgantisthedon
    Normal weakness duration is 5 minutes. it is not 3 minutes.
    I agree fully, but in the scenario stated, as it applies to handicapping or augmenting is probably a better word, the weakness timers, the reliance on R3 will return to a higher prominence.
    (0)
    90 WHM, RDM
    85 WAR